D4M-Rescue
by Remis2000
D4M-Rescue
Tags for D4M-Rescue
Description
Raise or Lower terrain at your Will, avoid or trap Droid-Tanks, gather intel collected from an alien planet and deliver it to spaceship. Also, special Energy and Jump boosts prolong your excitement!
How to Play
WASD - movement, SPACE - jump, ALT - change weaponry, LeftMouseButton - Terrain deformation, TAB - Info-Pad menu, SHIFT - run. Energy is used for Running, Jumping, Terrain Deformation, so, use it sparingly! ;D
Notice: This game level is created for dissertation project, and a participation in an after-play survey would be greatly appreciated:
http://obsurvey.com/S.aspx?id=a2245442-6f91-4d71-8ad9-cbe568757325
Developer Updates
Experience Terrain Deformation !
> Fixed cursor locking;
> Fullscreen by Enter, Exit it by Escape;
> Q & E change TD modes
Rejoice! ;D
Comments
EPR89
May. 08, 2011
ALT isn't exactly the best control button for browser games.
Remis2000
May. 08, 2011
Guys, this game level is created for the dissertation survey testing terrain deformation and its controls, thats why it is so short. Once I get more time, I will be thinking about an expansion, finding the way to fix some problems if Kongregate and Unity would be cooperating :) Also, I will try to make it full screen, but it mostly depends on Konkgregates intergration.
kane492
May. 08, 2011
I just wish the cursor would stay on the screen.
it does now :) try this time
FirstSurvivor
May. 08, 2011
Ok, I must say that it was fun, but short. The objectives weren't clear enough. Gather intel... Where what who why? The game was well done, but I noticed that your cursor could easily go off screen, making the game lag when you try to fire missiles and also making you have to click back on screen, often shooting your own player. Never the less, it's a good try, and you should still improve the gameplay...
yaosio
May. 08, 2011
I would give you an F for the fact that you were unable to figure out how to lock the mouse cursor to the play area.