Picma
by MoonberryStudios
Picma
Tags for Picma
Description
Picture logic game, featuring 60 unique puzzles ranging from 5x5 to 50x50 cells.
Visit the "About" screen to learn more about the game and it's origins.
How to Play
If you never played before we suggest taking a look at the "How to play" in-game.
- Click a square to fill it, Shift + click to place an X.
- You may zoom in and out using the magnifying glass.
- Pan/scroll is done using WASD, by CTRL + drag or by clicking the "compass" icon and dragging.
- Full list of controls available by clicking the ? icon in-game.
FAQ
What is Picma?
Picma is a puzzle game developed by Moonberry Studios where players solve logic puzzles known as nonograms or picross.
How do you play Picma?
In Picma, you fill in squares on a grid according to numeric clues on the sides, gradually revealing a pixel art picture.
What is the main gameplay loop in Picma?
The main gameplay loop in Picma involves selecting puzzles, interpreting numeric clues, marking filled and empty squares, and completing each grid to unveil an image.
Does Picma have a progression system?
Picma offers a variety of puzzle levels of increasing difficulty, and players progress by successfully completing each puzzle.
Is Picma available as a multiplayer game?
Picma is a single-player puzzle game and does not feature multiplayer or co-op modes.
Developer Updates
New Picma game released: http://www.kongregate.com/games/MoonberryStudios/picma-picture-enigmas
Comments
Shurhaian
Feb. 12, 2011
I've always wanted to get into this sort of game, but never found an easy introduction. This game gives me that, and it does so with restful BGM and its own distinct feel. I'm not even close to finished, but I like what I've seen so far.
As someone else pointed out, some of the controls are easy to dismiss as background - the coin and the magnifier. This is especially true given the drink-cup stain that's also on the right side. Knowing they're there, they're easy to spot, but they blend in a little too well!
Still. Top notch presentation, and the fact that it auto pauses on leaving frame is a nice touch.
gement
Dec. 14, 2009
Aha! I finally noticed the magnifier. (It's so stylish I thought it was just set dressing.) It makes it much easier to shrink the larger puzzles. I suggest that you default every puzzle to showing at a size that shows all the numbers, and highlight the magnifying glass the first time a player does a puzzle that has to be shrunk (possibly with a pop-up).
Also, trying to resume a saved game freezes the entire flash module for me (no response from clicking anything), which is kind of a bummer, as I want to play the complex puzzles on breaks.
Emo_Neko15
Aug. 05, 2010
For some reason, this game is just addicting. It infuriates me at some points, but I keep coming back. XD
Luminara
Apr. 16, 2010
Love this game, it's so simple. I just mute the sound and listen to whatever music I'm in the mood for and play the puzzle to relax.
Neosublimation
Jul. 05, 2010
Awesome game. Unfortunately it has no badges and unfortunately I'm currently too tired to go on but I'll be back tomorrow! 5/5 anyway, I love this!