Deep Space Shooter Prologue

Deep Space Shooter Prologue

by MatKrulli
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Deep Space Shooter Prologue

Rating:
2.8
Released: November 12, 2016
Last updated: January 05, 2017
Developer: MatKrulli

Tags for Deep Space Shooter Prologue

Description

You are a human captain lost amidst hostile aliens and you just managed to hijack one of their ships.

Now you have to get ready for the ensuing war and your trusty AI has prepared a number of simulations that should get you up in no time!

A comfortable an easy to understand twin-stick shooter, this prologue focuses on creating a fluid shoot'em up experience, with tight controls and expects the player to know when to run and when to take some hits to kill an enemy.

How to Play

WSAD/arrow keys move, mouse aims and shoots. Press "U" to upgrade when prompted and click the message box to advance text.

Do note that most controls can be customized in the options menu and that messages can be disabled either selectively or completely over there as well.

Developer Updates

Aug 29, 2017 3:55am

Hey, people!
Just wanted to tell we launched a sequel for the game, and changed the(tentatively) series name from “Deep Space” to “Last Continue”.
Be sure to check it out!

http://www.kongregate.com/games/MatKrulli/last-continue-customization-prototype

Comments

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Gloryflare avatar

Gloryflare

Nov. 16, 2016

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0

This is a pretty good game so far. No bugs and i like the concept of choosing a new weapon for upgrades. I'm hoping for some more upgrades in the future. I think adding in a mini-map somewhere would make finding the enemies better, but that's just my opinion. Other than that, no real troubles so far. Good luck dev

MatKrulli
MatKrulli Developer

Hum, originally I thought of having an arrow or something indicating the enemy's direction if it is off-screen, but a mini-map would help as well. We didn't put it because we were already behind on schedule and decided to focus on other stuff, but I might add it once I have some time. As for more upgrades, we're running a campaign for the sequel, that'll probably include a super-prologue. The game itself will be paid, but the super-prologue would be made in the same veins as this prologue, so we'll probably publish it over here as well, if the campaign goes through ^^