The Necronomicon
by GamesofCthulhu
The Necronomicon
Tags for The Necronomicon
Description
=====The SEQUEL game is up, so check it out. Necronomicon - Book of Dead Names ==== Battle against the Cthulhu Mythos in this single player card game based on the work of HP Lovecraft. Go up ranks and unlock cards as you play.
How to Play
Things to note: Taint doesn't kill (removed if down to 1 life). Sanity goes to -10 only, and cards can still be used. Roll mouse over insanities to see what they do. Creatures only counter attack after you're hit. They don't attack direct. Mouse control. Select a card then hit the centre button to play that card. Cards cost sanity to play (green number in the bottom right) - if you run out of sanity then you will go insane.
Each round the computer will go up one rank. Your rank increase is determined by your score. Score well in a round to increase faster in rank. Cards are unlocked every couple or so levels (not every level). Defeat your opponent by reducing their Life to zero. Sanity can be increased by Discarding sanity costing cards instead of playing them.
When you go insane, if you don't know what an insanity effect does, roll your mouse over the insanity icon.
FAQ
What is The Necronomicon?
The Necronomicon is a single-player collectible card game developed by GamesofCthulhu, inspired by H.P. Lovecraftโs Cthulhu Mythos.
How do you play The Necronomicon?
In The Necronomicon, you use a deck of cards to battle against AI opponents in turn-based matches, strategically playing cards to defeat your foes.
What is the main gameplay loop in The Necronomicon?
The main gameplay loop involves constructing your deck, playing cards to attack or defend each turn, and managing resources to overcome increasingly challenging enemies.
Are there progression systems or upgrades in The Necronomicon?
Yes, as you advance, you unlock new cards and build a stronger deck, allowing you to use more powerful strategies in this card battle game.
Does The Necronomicon feature a story mode or narrative elements?
The Necronomicon features narrative elements and theming based on the Cthulhu Mythos, with card descriptions and encounters inspired by Lovecraftian lore.
Developer Updates
A big thank you to the Kongregate community for providing the brilliant artwork you see on the cards. Without them, the game would not look as good as it does, and the cards would be empty. ShadowHun, MattKatt, Crazycruiser, Xiaocatgurl, Pomppo, Omerbey, SuitedCriminal, Therealwest, RoJo75, Deli_conker, AlfFly, Meshjsl, NickZane, Paladin, Alzuna, Kaminion, Sakket, Norumaru and Ensouls.
Comments
Karg42
Dec. 15, 2011
If the goal of Challenge Mode was to drive me insane, mission accomplished. Might be willing to worship the Old Ones if they'd give me a had with my draws here.
ballesta25
Jun. 07, 2011
I crunched some numbers, and I'm getting a 17% chance of the opponent _not_ being able to kill you on the first turn in challenge 15
DriveForeignCars
Mar. 02, 2012
challenge 15, i play elder sign, opponent responds with tommy gun....
TheSecondZohan
Sep. 15, 2010
This game perfetly captures the meaning of Lovecraft's stories: You have no control, you are the pawn of outer beings. The randomness is just a way to drive you insane, because you are not in complete control.
nothingmattered
Nov. 09, 2013
basically challenges 15-17 are luck - think of it as trying to roll 6 6's on dice or something -- one interesting note, i have never gotten value from 'city of r'yleh' the one where opp goes insane because his very next card kills me -- its almost as if its programmed that way