Star Privateer

Star Privateer

by Frengil
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Star Privateer

Rating:
2.9
Released: September 24, 2010
Last updated: September 24, 2010
Developer: Frengil

Tags for Star Privateer

Description

Your experimental space ship ended up in the wrong galaxy. Now it's up to you to find a way back home, while upgrading your technology, exploring new planets and winning numerous battles with the help of your battle satellites.

How to Play

ingame tutorial

hotkeys in battle :

1 - 5 : build satellites
space abort satellite building

Developer Updates

Aug 11, 2010 4:15am

9 – 24 – 2010 : version 1.0 released

Comments

0/1000
Mitton avatar

Mitton

Sep. 24, 2010

10
0

Great start to a game. Tutorial needs a little refinement but otherwise a great start.

soccer2735 avatar

soccer2735

Sep. 24, 2010

8
0

Good Concept. Yet, it needs some work, hopefully another version!

PyroDragon avatar

PyroDragon

Sep. 26, 2010

6
0

Here's a few little tweaks that would make a HUGE difference in the quality of the way this game plays: [1] Change how/where the little window pops up when you build a new satellite. Perhaps make it pop up over the bar at the bottom, make it smaller (half the current size, perhaps) or even put in an option for where the player wants it to appear. This would make it easier to build a lot of them in a short period of time, which is the easiest way to get the engineering points needed to upgrade your ship. [2] Make it possible to destroy/recycle your satellites. This would serve toward being able to build more satellites (in case you spaced them wrong, etc.) and toward being able to change what they are equipped with. (If making them recyclable is too much work, at least make it so you can change what they're equipped with.)

Nihilizo avatar

Nihilizo

Sep. 28, 2010

5
0

WTF, I can't even read the tutorial, the words are way too blurry

PyroDragon avatar

PyroDragon

Sep. 26, 2010

3
0

@ Distracticus: also, it still gives you the points... I think that line is only programmed to display three digits (maybe?) so if the value that needs to be displayed is greater than that, it displays "NaN", which means "Not a Number".
In this case (Floating Point Calculations), NaN is generally used as meaning the same as an 'arithmetic overflow' (even though it technically is not the same thing). see: http://en.wikipedia.org/wiki/NaN#Floating_point and http://en.wikipedia.org/wiki/Arithmetic_overflow