The mining race Prototype 0.1

The mining race Prototype 0.1

by Empty_Null
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The mining race Prototype 0.1

Rating:
2.1
Released: April 03, 2010
Last updated: June 11, 2010
Developer: Empty_Null

Tags for The mining race Prototype 0.1

Description

This is my prototype for an space shooter RPG mix.
Current features include:
Limitless level*
Shooting projectiles
Movement
Gathering ore

*The levels will go on as long as you have available ram. And any space explored will be the same when you return to it.

How to Play

Hit F1 to remove the help screen and start the game.

Space: Shoot a pellet.
Left/Right: Change the direction you're facing.
Up: Move towards the direction you're facing.
Down: Move the opposite direction from which you're facing.

T Switches the left and right movement.

F1 help screen
C Cargo screen
M Map screen
1 Map zoom level 1
2 Map zoom level 2
3 Map zoom level 3

Developer Updates

Apr 3, 2010 5:37pm

V 0.35
Mining system updated.
Shooting cost Ammo now.
Healing cost healing items now.
If you have no ammo or healing items ore will be used instead. Some ore is better for healing and some is better as ammo.
Cargo system added.

V 0.3
Toggle for left right movement.
Following enemy

V 0.2
Map screen
Health screen
Movement code update
Respawn possible on death

Comments

0/1000
murf avatar

murf

Apr. 04, 2010

1
1

ok, 2 things...
first: why do you turn left when you push right and vice versa?
second: why does the ship look like its flying backwards?
think about it.

ryquack avatar

ryquack

Aug. 22, 2012

0
0

try outposts or stores for saving progress

Empty_Null avatar

Empty_Null

Apr. 05, 2010

0
0

New publish.

I should implement a font soon.

Empty_Null avatar

Empty_Null

Apr. 04, 2010

0
0

Ok basic bare enemy system is in.

Next I'll improve the mining system.
Add a mobile base that you need to protect and keep safe and perhaps work on ship building.

Empty_Null avatar

Empty_Null

Apr. 04, 2010

0
0

Hehe. I'm artistically challenged. Thanks for the help though.

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