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This Is Why We Have Maps

This Is Why We Have Maps

by EmeraldHaze

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This Is Why We Have Maps

Rating:
2.0
Released: October 10, 2011
Last updated: October 10, 2011
Developer: EmeraldHaze

Tags for This Is Why We Have Maps

Description

The amazing written-in-python-but-played-in-flash-or-any-other-supported-clients game! It's a simple dungeon crawler, with a trove of features coming out in v2. I hope you'll give us some futures to add, and please give _constructive_ criticism- e.g. "This game is shit, at least add nested maps", not "This game is shit".

V2:
Multilevel maps
Dynamic tiles (Keys, cave-ins, simple fights)
Map editor (Hopefully we'll get enough for a player pack in V3)

How to Play

Please read ingame instructions.

Comments

0/1000
Kgobo avatar

Kgobo

Jun. 17, 2011

5
0

you click on the weird star things next to the words

AlphaPT avatar

AlphaPT

Jun. 21, 2011

4
0

Ok, game works now. So a proper review. This game goes out to a very specific kind of people. Those who played old school dungeon crawlers, that had to draw their choices down or memorize their steps in order to advance in the game. Not for everyone, I have to say. Indeed the name of the game makes its justice. This is why we have maps. And need them. Colour scheme apart, and disregarding the very tight aim of the game, and repetitive dialog, a 3\5 is in order, since whoever developed this at least made an effort to work out the kinks and make it playable.

dukejacob3 avatar

dukejacob3

Dec. 31, 2011

2
0

Dosent work :(

150xFIVE avatar

150xFIVE

Jun. 16, 2011

4
2

Nothing happens.

EmeraldHaze avatar

EmeraldHaze

Jun. 16, 2011

5
7

This game is soooooooooooooooooooooooooooo awesome!