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by DogInLake
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Home

Rating:
3.3
Released: October 31, 2011
Last updated: October 31, 2011
Developer: DogInLake

Tags for Home

Description

Explore the labyrinths as you seek a path to Home. Upgrade your ship with powerful abilities. Destroy your enemies.

How to Play

WASD to move your ship. Mouse to aim and fire. Q, E, and Space Bar to activate abilities (once you find them).

Comments

0/1000
Paulverizer11 avatar

Paulverizer11

Jun. 06, 2012

8
0

I'm afraid I don't have much to add. I loved this game. The story was sweet and enticing, kept me interested, wanting more. I beat each level with the almost single purpose of reading the story fragments that it unlocked. I really think you should make this into a book, or perhaps a full-length console game, or something of the sort. My only complaint about the game is that with all the green experience points flying around, sometimes it was difficult to tell what was experience and what was an enemy bullet during all the chaos. And the flashlight system could get a bit annoying, but I guess it added to the challenge. Oh, I do have one more: I think the game would benefit if there had been more different kinds of weapons for your ship, instead of just a few different abilities. Like primary cannons with higher firing rates, cannons that fired multiple projectiles, et cetera. At any rate, I look forward to more from you in the future.

ventus20 avatar

ventus20

Nov. 03, 2011

4
0

this game has great music where did you get it?

DogInLake
DogInLake Developer

It's mentioned in the credits -- the music is all written and performed by a friend of mine.

JetStorm11 avatar

JetStorm11

Oct. 31, 2011

9
1

Keslen, it isn't annoying. Actually, it is quite useful. It's just letting you know what you got during game-play. "I'd heavily recommend you find a different way to deal with that"... really? Don't you think that's a little harsh? How about some constructive criticism instead? ~~ DogInLake, this is an incredible game. Some "constructive criticism" I have: The little blotches of acid looking stuff that comes from behind your ship every now and then; it seems like you're using it as a "back tracking" type of system. With your marker that tells you far far you are form an objective, it doesn't seem like it is necessary to have. The skills and perk system is a great add. It gives the player a sense of wanting to further play the game so that they can max out their ship. It's one of the basics of a video game, and you got it.

BluePikaPrince avatar

BluePikaPrince

Dec. 24, 2018

0
0

Please can I click? Your answer: No I'll kill you

VictorG86 avatar

VictorG86

Nov. 30, 2014

1
10

$1.000000000000000000000000000000000000000000000000000