Flood Gates

Flood Gates

by BrokenToyGames
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Flood Gates

Rating:
2.4
Released: February 15, 2011
Last updated: February 28, 2011
Developer: BrokenToyGames

Tags for Flood Gates

Description

Hit all the green switches before the flood reaches you. Can you make it in time?

How to Play

Point and click to shoot energy bullets. Hold down for continuous fire.

Developer Updates

Feb 15, 2011 7:16pm

- Added new puzzle (Feb 28th).
- Bullets now fire and bounce straight.
- Bullets bounce three times before vanishing.

FAQ

What is Flood Gates?

Flood Gates is a puzzle game developed by Broken Toy Games where players control gates to manage rising water levels.

How do you play Flood Gates?

In Flood Gates, you adjust multiple gates to direct and contain the flow of water, solving each level by preventing floods and keeping important areas dry.

Who developed Flood Gates and where can you play it?

Flood Gates was created by Broken Toy Games and is available to play online as a browser-based game.

What is the main challenge or objective in Flood Gates?

The main objective in Flood Gates is to strategically open and close gates to manage the water flow and prevent areas from flooding, requiring careful planning and reaction.

Does Flood Gates have different levels or progression systems?

Yes, Flood Gates features a series of levels that increase in difficulty, challenging players to master water management puzzles as they progress.

Comments

0/1000
Incariuz avatar

Incariuz

Feb. 16, 2011

2
0

This is an interesting concept for a game, but you need to make more levels when you get a chance. Would be a lot of fun if their was a serious getting more complex as you progress.

CrixOMix avatar

CrixOMix

Feb. 16, 2011

1
0

This is one of those games that would benefit strongly from things like more than one type of "energy bullet" Maybe one that always goes straight, one that goes faster, one that bounces a lot, one that explodes big. Then give people "stars" based on how fast they did it, or how many points they got. Maybe have an upgrade system which uses "stars", in this way, the levels can get more and more advanced, but the difficulty is still roughly the same.
But yeah, 4/5 on gameplay. Needs more levels and diversity!

CrazeDevelopment avatar

CrazeDevelopment

Feb. 19, 2011

0
0

Ohh, and it always looks more professional if you create your own GUI theme/style. Just my 2 cents.

CrazeDevelopment avatar

CrazeDevelopment

Feb. 19, 2011

0
0

Not at all a bad game design, obviously for iphone/android i am assuming. What you need to create now is an editor mode that allows you to create the maps and then have them save to the browser. You could even possibly have them upload to a server and allow people to browse them :o

BrokenToyGames avatar

BrokenToyGames

Feb. 16, 2011

0
0

Thanks. The intent is to add a "latest" level on a regular basis, likely once a week like those old newspaper puzzles, and improve on the game in general based on your feedback :)