RandomGunner GLITCH TEST
by BTCProductions
RandomGunner GLITCH TEST
Tags for RandomGunner GLITCH TEST
Description
This game is halfway finished... I need the Kongregate Community to help test play RandomGunner for bugs, glitches, and the sort.
How to Play
Arrows to move and aim,
Space to shoot
Comments
puttywing
May. 06, 2011
ok I have some ideas, Firstly more monsters like bosses, fire monster, Ghost, etc.
Secondly checkpoints for if you die you return to the checkpoint.
Thirdly more guns like nailgun, machine gun, flamethower, bazooker, etc.
Fourly shops for the guns to buy.
Fiftly drops you know what I mean monster drops.
Sixly coins to buy the weapons in the shop.
thats it for now I do some more ideas later... stalker
emoll
May. 07, 2011
DO NOT HAVE THE JUMP AND SHOT UP THING ON THE SAME BUTTON!
BTCProductions
May. 06, 2011
Sorry for the long time to load. Kong didn't let me submit my "too big size" game, so this is the bad graphics version.
BTCProductions
May. 07, 2011
ok so what i'm going to add is shops to upgrade your gun, I'll put the shift button maybe? as another key to aim up. I'll add more bosses as I make levels (one boss for each stage), and I'll add checkpoints, but only for the long levels.
Elimenator8970
May. 07, 2011
I almost forgot, how about not having to get up close and personal when shooting the monsters?AKA what i'm saying is, more gun range.And also, "Tutorial Island" isn't what I'd call a tutorial.