Reflecto-Kid
by AuleTheSmith
Reflecto-Kid
Tags for Reflecto-Kid
Description
The land is in trouble and only you can help with your magic mirror. Dive into 100 levels (with over a dozen unique enemies) of unforgiving old-school dungeon exploration in a very retro style (something similar to the old AppleII days). Gameplay focuses on a simple damage-trading mechanic and the player MUST spend gold wisely in order to survive.
How to Play
The game is simple: you only need W, A, S, D, and enter. And maybe a mouse click to put the focus on your browser.
Developer Updates
Update 2: fixed the incredibly loud soundsโฆThere might be problems with sprite fonts in older Firefox versions.
Comments
CharlesC74
Jan. 03, 2016
why dose the game let me buy more health then the max of 99, DMG max 9 attack max 10
I needed to make the shard/attack relationship clearer in the game. Basically I capped it at max damage around 10 (which is shards + 1) for balance. The number of hearts scales based on level * random number /2 or something. Basically you can get more than 100 hearts at some point, but your max is 99. Thanks for playing!!
Kabuya
Jan. 02, 2016
It depends too much on luck.
If you get a few good chests at the start, going down to level 100 is a piece of cake. But if you are not lucky, you'll die quickly...
Yes, it is SUPER luck-based. I was thinking the challenge would lie in seeing how far you could get and seeing all the enemies. Also, thanks for the point about the RNG making it either very easy or very tough...Thanks for playing!!
Ghalleon
Dec. 31, 2015
yay, SuperDuper game of justice. :)
Thanks for playing!!
stillman1
Jan. 07, 2016
I like the simplicity, but this game could use a tad more complexity. The only real strategy I found was taking the chests for health gains either before or after killing the monsters. Everything else is a no-brainer.
Agreed. I cut two mechanics that probably should have stayed in: different weapons/mirror attacks and pushing enemies off the edge with attacks. I was going to have a couple massive-HP enemies that HAD to be pushed off instead of killed via damage, etc. Some weapons would have pushed more or damaged more too. Thanks a lot for the feedback!
kngspam
Dec. 31, 2015
dafuq? 1/5
Well, thanks for playing anyway! Any specific concerns feel free to share.