Shoooota

Shoooota

by Alfwich
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Shoooota

Rating:
2.3
Released: January 24, 2010
Last updated: January 24, 2010
Developer: Alfwich

Tags for Shoooota

Description

You have a mini-gun, use it!

How to Play

W A S D: Movement
Mouse: Fire
Space: Pause/Menu

Comments

0/1000
NoryCaw avatar

NoryCaw

Jan. 29, 2010

0
0

You know, I noticed that whole waves of enemies just disappear...

MeDjai avatar

MeDjai

Jan. 29, 2010

0
0

point?

NoryCaw avatar

NoryCaw

Jan. 28, 2010

0
0

Alfy! U want powerups, different flavors of enemies, and vincibility.

urmelhelble avatar

urmelhelble

Jan. 25, 2010

0
0

Plays nicely - but will you never get killed? I would just add a health bar and a loss of health each time you collide with an enemy - no power-ups, nor anything else. It's fine to have it that basic way, calm and relaxing.

PumpkinPies avatar

PumpkinPies

Jan. 25, 2010

0
0

Well Alfwich, there should be some penalty for the green orbs hitting you and the monsters touching you...like say death? Also, not sure why, but this game lags on my computer which doesn't happen with other Kong games. Also, maybe put upgrades you can get like stronger bullets, faster shooting, or maybe buyable skills (freeze enemies temporarily, etc.)