Stand Dead

Stand Dead

by AdrenalineGames
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Stand Dead

Rating:
2.4
Released: May 30, 2013
Last updated: May 30, 2013

Tags for Stand Dead

Description

Stand Dead is a post apocalyptic RTS Tower Defence game.
Are you capable of maintaining a city? Place units and buildings to ensure safety in the city walls!

How to Play

Game Contains

Elemental Weaponry (Incendiary,Corrosive,Electrical & Explosive)

Vast range of skills for the combat section and also the city section!

Different types of zombies, some of which are considered as bosses.

The outbreak resulted in the mayhem that is the world now. The infected are coming for you and you need to make do with the resources you have!

Instructions----------

Construct buildings in the city to produce resources.

Send out scavengers to gather items from the nearby abandoned city.

Strategically place towers around the map and make sure no threat gets in.

Be sure to keep your wits up or you'll never survive the apocalypse. Your mind has to be on two different things at the same time!

"Are there enough units?","Do I have enough resources to provide the units with ammunition?"

These are the questions you'll ask yourself while playing Stand Dead!

Developer Updates

May 30, 2013 8:48am

5/30/2013
*Fixed the NaN bug. (Thanks for all the feedback.)

Comments

0/1000
asmodieus avatar

asmodieus

May. 30, 2013

7
0

Nice concept but there are to many bugs in it, for example my scavengers never return even at a risk of <5 and it would be nice to have turrets that dont eat

Danimal696 avatar

Danimal696

May. 30, 2013

4
0

I like the genral idea, but it needs more polish, like graphics, autopause when you are on city or scavenger menu, food goes away too fast. Iwould like to see a 1.5 or 2.0 version of this game

Jeffe77 avatar

Jeffe77

May. 30, 2013

3
0

Very good ideas, but needs more work. Might be better to break-up the tutorial phase; let the player learn the TD part of the game over a few waves, then unlock scavenging, then resource production, then manufacturing. To improve the logic of the game, the town could start out 'clean' with waves of infected arriving as neighbouring places are overcome, so the race is to organise and plan under increasing pressure of attacks from different directions... it makes more sense to get a saw-mill working than build one!

Calidron avatar

Calidron

May. 30, 2013

3
0

Definitely a lot of potential, and I agree with what the other posters have said. I'd like to play a polished version of the game.

NewWorldFool avatar

NewWorldFool

May. 30, 2013

2
0

There are still NaN bugs. Can't get food, ammo, new people, and the scavengers don't come back, either.