The Crown of Summer

The Crown of Summer

by AIexT
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The Crown of Summer

Rating:
2.9
Released: June 20, 2016
Last updated: June 20, 2016
Developer: AIexT

Tags for The Crown of Summer

Description

The Crown of Summer has been stolen by a band of Ice Monsters who are determined to destroy Summer and have Winter reign supreme until the end of the world.

They decided to hide it in a magical cave that has a weird way of expanding every single time someone enters. You must continue venturing into the cave numerous times until you find the Crown of Summer, rescue it, and make it back home!

Each time you reach the bottom of the cave, you go up in a magical elevator and go back to the surface. If you die along the way, you will lose all of your progress and be forced to start over.

Will you be able to save Summer?

How to Play

Use the arrow keys to move your character.
Move towards a monster while bordering it to attack.

Click to interact with the game.

Developer Updates

Jul 6, 2016 5:04pm

VERSION 1.2
Added dragons and another level right before the โ€œIce Monsterโ€ level!

Comments

0/1000
Fuzzyfsh avatar

Fuzzyfsh

Jul. 03, 2016

2
0

nice game but stars lost due to magic elevator, when you already have max equipment why do you need to go back to lv1 every few levels, just let us keep going to end

AIexT
AIexT Developer

Thanks for the advice! I just updated it so that it now works! This program was originally made for the Game in Ten Days, so it isn't perfect. However, I am working on it. :D

Fuzzyfsh avatar

Fuzzyfsh

Jul. 05, 2016

1
0

game crashes when you click off the screen and move scroll bar

Fuzzyfsh avatar

Fuzzyfsh

Jul. 05, 2016

1
0

great fixes, maybe add; once you have 0 of a potion then a buy option shows up

PJ6211 avatar

PJ6211

Jul. 03, 2016

1
0

"We couldn't load the program, can you try reloading?"

Dingding321 avatar

Dingding321

Jul. 03, 2016

1
0

I like the concept and execution of the game, but a bit more balancing may be needed (though the game being made in ten days is a acceptable enough reason for this). I was able to buy the "best" armor and weapon ridiculously early in the game, which decreased my incentive to continue playing, not to mention quite strange for a roguelike game. "Stats" could be made more clear-- I assumed it meant the stats from my gameplay, not important information about the game's stats like magic and mana (which I was confused about).

AIexT
AIexT Developer

Okay, I made it so that you can't get the best armor early on in the game, great suggestion. I wasn't really sure how I could clear that up. Stats seemed to be the best name for the button. Stats Info, Stats Information (with a break in-between), etc, all seemed to be either too long or just as likely to be ignored. I wanted to make a pop-up at the beginning that the user has to read before he/she plays, but before you know it I was out of time, and I ended up scrapping most of my ideas and settling for a simpler rogue-like than would normally be expected out of the genre. EDIT: Okay, I tried using Stats Info as a button name, and though it looks kind of awkward in the current font that I am using, it seems to be the best option.