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Game comments and reviews
Aug. 16, 2015
i killed a mud turtle and then left
May. 09, 2015
spicyhorse is one of the worst developers out there
Developer Reply
zeme111 is one of the worst comment trolls out there
Mar. 08, 2015
it's just not fun, sorry i'm moving on
Feb. 27, 2015
you want us to pay 1400 moonstones for all of the skill points lmao
Dec. 31, 2014
the sound effects.... redo them lmfao
ROFL IT USES THE LEAGUE OF LEGEND'S DORAN'S BLADE ARTWORK LOOOOOOOOLOOLOOLOLLOLOOLOLOLOLLO
Nov. 23, 2014
this game is bad, run away
Nov. 09, 2014
yo that game was dope dude i like chilled at the bottom and it was all like yo i can do this forever fuck it i'm gnona move now and then i moved and there was a swarm and then i killed the swarm but got rekt cause im' shit 10/10 told friend ben and 8/8 told m8 n8
Aug. 20, 2014
couldn't find anyone to play with, needs something singleplayer to do, a sense of progression game to game so people stick around even if the rewards are purely cosmetic, some character customization so people feel invested in the game, some more movement mechanics, right now you can get stuck on the side of walls, what if you either slipped down after a second or could do a wall jump? also you can currently shoot straight down through the platforms... although i'm not sure if that's intentional, if it is i think it's a great mechanic, makin the top of the map more valuable to control and if the person falls down the pipe you could simply not follow down the pipe and zone them out from above... i dunno man you got plenty of work to do to make this where it should be
thanks for feedback. Its still alpha, maps going to change, no shooting through platform is a bug. Tons of more stuff will be added. I think a singleplayer world is a good idea for holding players.
Jul. 16, 2014
I suggest a housing system, a special mining area that factions fight over that gives extra experience and an exclusive mineral. Chat that stays open instead of fades, separate system chat from world chat and have a button to hide it. Clean up Boomtown, there's no reason to copy and paste everything 3 times. Make a central hub for players to gather, like an auction house, drilling thing, and a bank right next to each other would attract players to gather there. Make rare roaming epic monsters in the mines, but don't make standard combat where you run up and punch them to fight. Make it so you have to kill them by luring them into exploding rocks, or be scared and run, you could even make it so you bunch a piece of bedrock and suddenly it becomes alive and it was a rock golem all along that drops great loot, better epic monsters in deeper dungeons. Give a reason for players to trade, right now there's no reason to. Credits are useless. Fantastic graphics but no overall reason to play.
Apr. 06, 2014
the game bombards you with items and buttons and everything feels clunky and out of place. also super pay to win. it's pretty fun though
Jan. 12, 2014
that was a hell of a game, k you can have 5 stars whynot
Oct. 07, 2013
lol. this sux
Aug. 23, 2013
i managed to get out of the map by jumping on the boxes *flex*
Jul. 31, 2013
wow this is one of those hidden gems on kong, hope it gets noticed
Thanks! Me too!! :D
Jul. 27, 2013
this game is trash
Jul. 14, 2013
i found the reason for the crash. when you die and then click it spectates whoever killed you, if you try to spectate someone who is also dead then you will crash
tip for beating final boss - use the gun spread and keep spam clicking for more damage instead of holding it down
Jul. 13, 2013
it's actually quite a fun game! the real fun starts when you jump outside the race track and explore xD
Jun. 26, 2013
in the bridge level with those sniping areas that you spawn at... where there's no way into them, yea that's just bad map design also it's laggy as hell but pretty neat all in all!
Thanks for the feedback. We are working hard to fix bugs and level layouts as we push forward. Please remember this is a very early alpha version of the game so things are not final! :)
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