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Game comments and reviews
Sep. 14, 2013
i was going to say that the autolock makes it a bit less challenging than the first part. but then i discovered hard mode D:
Sep. 07, 2013
The way experience is calculated is pretty weird :f At later levels I can fail at second wave and still get A LOT of exp as long as i kill 50-60% of enemies. This is kind of abusable as you can get very easy experience and levelups. But maybe that's intended.
Developer Reply
it's a bug, we are going to fix it.
May. 07, 2013
although the gameplay itself is quite fun, the design choices are really dumb - this includes the pricing of items and the fact that you need to grind out missions to get decent multipliers. the hard badge in effect becomes more of a really annoying endurance badge rather than a skill-based one.
Mar. 01, 2013
this looks very heavily inspired by portal :D
It was!
Nov. 26, 2012
The game keeps freezing in the middle of the 3rd boss :( I can move my character, but eevrything else freezes, attacks/abilities don't work
Feb. 02, 2012
there goes my weekend
Dec. 28, 2011
game mechanics are super fun:D
Oct. 07, 2011
sooo...when are you getting back to RoS, flip?:3
Oct. 06, 2011
The hard was surprisingly easy imo. Got to 50k easily without finishing one of the levels and without redoing most of them. 55k seems doable (correct me if I'm wrong). maybe that should be the hard badge.
Oct. 02, 2011
me getting a hard badge: http://www.youtube.com/watch?v=EPUEZYeqxBY hope it helps
Aug. 30, 2011
Quite an easy hard badge. Especially if you pick lizard at the beginning, which is definitely the best choice. Then you can beat most of the game with Spear/Boulder towers (Mist towers on last couple of levels). From upgrades you pretty much need only the one for coins, gems and mana (ice traps are occasionally useful). 4/5
May. 30, 2011
@twilight co-op maps are randomly generated out of a pool of different co-op rooms.
May. 14, 2011
not much different from the first game apart from new maps. also i don't like the pointless grind on old levels to get the hard badge. i feel like the game could also be balanced better (waves, towers). i'll give 3/5
Apr. 25, 2011
pretty disappointing imo. not challenging at all and i don't even keep track of what i am upgrading. quite a horrible sequel, 3/5
Mar. 30, 2011
It looks like a Worms ripoff on *soooo* many levels. still fun tho 5/5
Mar. 18, 2011
Nice concept, last levels are really nice puzzles and require some strategic planning. Lack of an erase button is what makes the game challenging, otherwise it would be primitive. Yes for Fast Forward though. still 5/5
Feb. 20, 2011
how stupid is decreasing stats for leveling up? o_O
Jan. 22, 2011
hai smook
Nov. 12, 2010
definitely one of the weirdest stuff i played on this site.
Aug. 23, 2010
Cost of making a map should be increased to 40, so that there aren't as many crappy levels and people think twice before uploading one.
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