ycz6's Comments

Game comments and reviews

Achievement Unlocked 2

Aug. 22, 2010

5

One of the achievements should've required you to rate the game 5/5. That'd be easy money right there.

Continuity

May. 03, 2010

2

Just one gripe with this game: why is the character so slippery? At least twice I was literally steps away from the door and accidentally fell off a ledge and had to go through the level again.

MoneySeize

Mar. 14, 2010

0

...and I just found my first secret level. Shit.

MoneySeize

Mar. 14, 2010

0

I am at 999 coins and just hit 500 deaths on level 40. This game is awesome.

MoneySeize

Mar. 06, 2010

0

This game reminds me heavily of N, another freeware platformer that many of you have probably played before. Good stuff, 5/5

Red Fluxion

Nov. 08, 2009

0

The boss design in this is really good, especially level 7. Reminded of Touhou several times (this is a compliment). Except leve 8, that guy's a jerk.

Frantic

Feb. 15, 2009

0

Pretty much the best flash shmup I've played. Touhou-esque. Good stuff.

Amorphous+

Oct. 18, 2008

0

I love placing the SCAER in practice mode and owning Void Eaters. It's pretty funny. dimalex: Stand a bit in front of it and wait for it to shoot its lance thing at you. Dodge it, and before it retracts it, slice it. Repeat two more times.

Hexiom Connect

Sep. 01, 2008

0

Medium badge doesn't seem to be working for me... I've done 20 levels and completed Size 3s sub-1 several times now, but nothing's happened. The "20 levels completed" box is checked.

The Last Canopy

Aug. 18, 2008

0

My main problem with this game is that on harder sections, your own bullets become very distracting when you're trying to dodge loads of stuff coming at you. Otherwise, great game.

6 Differences

May. 24, 2008

0

This was beautiful...

I like how the "bonus" level attempts to take away all of your points. =P

Boomshine

Mar. 30, 2008

0

I got a 0 on level 12, let's see you beat that. =P

rotaZion

Mar. 28, 2008

0

Nice game. Rewards patience without getting tedious, rewards skill but still fair, difficulty is just right.

Grid16

Mar. 22, 2008

0

Weird glitch on the falldown game. Once you get past 5.4X or so, your ball keeps falling through the floor and it is almost impossible to die. I got from 5.2 to 6.4 without doing anything, then the physics decided to take pity, kill me, and give me the badge.

Four Second Frenzy

Mar. 22, 2008

0

It would be nice if there was a counter to see how many micros you've beaten at a given time. Otherwise, nice game.