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Jun. 15, 2024
Although Langman is no longer playable here on Kongregate due to the deprecation of the Unity WebPlayer, you can now download a free Windows build of the game, plus its chiptune soundtrack, here: https://vonlehecreative.itch.io/plangman The download is called "Langman - an early prototype of Plangman (Windows).zip". Enjoy!
Nov. 04, 2015
If you enjoyed this early prototype, please check out the further evolution of the original concept: http://kongregate.com/games/vonlehecreative/plangman
If you like the game or the music, you can download a PC or Mac version or purchase the soundtrack at http://plangman.com Thanks for playing!
May. 20, 2011
@BumbleShock - That sounds like some kind of weirdness with the Unity physics engine. Can you provide more details about where you're seeing this? Is the character standing on the block that's dropping?
May. 06, 2011
@NagyB: Glad you tried it! The blocks fall when you win because of the ~~~, which is used to separate levels. Because there's nothing after the ~~~, after you beat your first level you get an empty level, where the non-letter blocks disappear but the letters stay where they were. Deleting the ~~~ in the Levels text box should take care of the problem. (Also, you're missing a few letters in your level, such as w.)
Apr. 20, 2011
Thanks, @UITimaWeapon. Update: I moved the bomb on the second level to the left side of the level, where it's more likely to be seen.
Apr. 18, 2011
@greenfuzzey - In those situations, you can use a bomb to blow up the block that's in the way. Was this unclear? Or had you simply used up all your bombs?
Apr. 11, 2011
@Smeltis: I'm not sure I understand. Did you try using a bomb to blow up the block? You can find the first bomb to the far right in level two.
Mar. 31, 2011
Updates: 1) Three new levels. 2) Progress saving. 3) "Reset" and "Game Over" no longer cause you to lose guesses. I hope these updates make the game more enjoyable.
Mar. 23, 2011
@wolfkid7 - Sounds like a performance issue. Try going to the settings menu and changing the quality from "highest" to "fastest". If that doesn't solve it let me know.
Mar. 01, 2011
A simplified Tempest remake, but still fun. A few suggestions: 1) It would be cool to give the ship/enemies a bit more character, or have different kinds of enemies. 2) The tutorial should tell the player to hold down Z. 3) Is there any way to defeat the enemies once they reach the outer edge? 4) Finally, consider how you might differentiate it from Tempest and make it your own.
Feb. 28, 2011
Nice level, 01neverest10. Here's one that makes use of bombs: langman?levels=+%40++`7%21`%0a+`13%23`%0a+`13%23`%0a+`13%23`%0a+%23+%2b`9+`%23%0a+%23+`9%2b`+%23%0a+%23+abcdefgh%2b+%23%0a+%23`9+`%2b+%23%0a+%23+`8%2b`p+%23%0a+%23+%2bijklmno++%23%0a+%23+%2b`9+`%23%0a+%23+q`8%2b`+%23%0a+%23++rstuvwx%2b+%23%0a+%23`9+`%2b+%23%0a+%23+`8%2b`%23%23%23%0a+%23+yz`6%2b`%23%23%23
Feb. 24, 2011
Here's a new level. Just open the level editor, press "Load...", paste the following code into the text box, click "Load", and click "New Game". Enjoy, and remember that stars are good for more than just points. langman?levels=`22+`%23%0a`22+`%23%0a`22+`%23%0aabcde`11+`fghij`9+`%21%0a`12+``4%2b``11+`klm+nop%0a`10+`%40`10+`|%0a`6+`21`4%23`%0a%0a`23+`%23%0a`13+`21`6%23`++%23++q+s+u+w+y%0a`21+`%23%23++*+r+t+v+x+z%0a`12+`%23%0a`13+`%23%0a`14+`%23%0a`15+``6%23`%0a`21+``5%23`
Feb. 01, 2011
Over the weekend I made some performance improvements. Hopefully this should take care of the lag and framerate glitches some folks were experiencing.
Jan. 27, 2011
If a level has you stumped, this trailer might help: http://www.youtube.com/watch?v=aaAnuWd6WP4
Jan. 21, 2011
@caleron: Can you clarify what you found annoying about the controls?
Jan. 20, 2011
If you like the music, download the free soundtrack: http://vonlehecreative.com/video-games/langman-soundtrack/
Dec. 29, 2010
Update: the level editor now saves your edits across browser sessions. (To access the level editor, go to the main menu and press E.)
Dec. 28, 2010
I've added a couple new features: You can now skip levels you have previously beaten by pressing L (however, it's not retroactive). I've also hidden three bombs throughout the game, starting at level five. Bombs destroy blocks or fallen letters, and can be used to clear a path to a letter you need if you happen to have dropped something on top of it. Bombs can also be used to take shortcuts through puzzles. Please let me know what you think of these new features.
Dec. 27, 2010
@sprice77 and @youbrokeit: okay, okay...I've updated the description to say "Enjoy thirteen levels."
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