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Game comments and reviews
Apr. 30, 2009
@Krafen: t said that XD
Apr. 18, 2009
Nice, but the background makes my eyes hurt. Solid gray would be okay, in my opinion.
Mar. 26, 2009
Strange. I can't get past the main menu.
Feb. 18, 2009
Indy, wtf would you do in multiplayer versus? There would need to be a building to build your own pirate fleet or something... Anyway, great game, 4/5. It would be cool to have a building where you can make your own fleet, but I think that's just me being too lazy to get a half-arsed defense up.
Feb. 15, 2009
Wonderful flashlight control -- almost seamless animation. Just one question, though. How do I access the bonus content? (bios, etc.) I got the sprite droppings already [lol, thought it was the weapon]... I can't figure out how to get to the bonuses though.
Jan. 02, 2009
This is a good game, 4/5. I'd say you should try some upgrades, and also improve the artwork.
Dec. 27, 2008
Mediocre sidescroller clone at best. Poorly drawn background and effects. No mute button. No upgrades... though I wasn't really interested enough to play it past the first few seconds.
(Which makes the puzzles about 2X as hard.)
Very big problem. The game's running about 2X as fast as it used to... I think it has something to do with the fact that my computer is more powerful than the last one...
Dec. 25, 2008
If you post that you flagged the game, it gives him a chance to defend himself. Flag it, ignore it, move on with your life.
Dec. 08, 2008
Great game, 5/5. I really want to suggest a 1-2-3 control scheme, though. Unless it was your intention to make me need to hit the key twice to get from one edge to the other. At the very least, consider adding a 'wrap' function for the paddle.
Dec. 05, 2008
There's a bug. Guns won't fire if you switch weapons just before it's reloaded, I think. Very dangerous.
Nov. 29, 2008
After playing through to about level 320, all I can say is that the difficulty is too steep at the end, and not steep enough at the beginning. If anything, just make everything stronger, and the turrets weaker.
I enjoy this game. Very good. I highly suggest you continue to support it. 4 stars and favorite.
Nov. 23, 2008
This is... well, I'll just say that I know it's no coincidence that the sniper is female and all the victims are male. If you want to add more realism, you need to have her taking down a co-ed audience. More pressing, though, is the issue of spelling and grammar... I've counted a few mistakes in the script -- you should go over the .fla file to make sure there's no spelling mistakes or text spilling out from its box.
Nov. 05, 2008
Good game. Intuitive controls, even if you don't *READ THE INSTRUCTIONS*. Only complaint I have is that there are no other difficulties besides "standard".
Oct. 27, 2008
Just one small thing... it's a little bit too easy. There should be a hard mode where the timer counts down twice as fast or something.
Amazing game. This is a really good concept, plus great graphics, tolerable music, and just generally well-made. On top of that, it's very simple, all but eliminating bugs... 5/5 and favorite.
Oct. 26, 2008
Amazing game -- Really good implementation of ragdoll physics. 5/5 and favorite.
Oct. 18, 2008
The game instructions still calls them green boxes. The collision detection is now ever-so-slightly liberal. On about two occasions, the border of my box has slightly overlapped with the border of a red box, and nothing happened. Still, it's moderately unnoticeable.
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