tinlv7's Comments

Game comments and reviews

Reactor

Apr. 30, 2009

-2

@Krafen: t said that XD

Heartballs

Apr. 18, 2009

-1

Nice, but the background makes my eyes hurt. Solid gray would be okay, in my opinion.

Reverb

Mar. 26, 2009

0

Strange. I can't get past the main menu.

The Space Game

Feb. 18, 2009

0

Indy, wtf would you do in multiplayer versus? There would need to be a building to build your own pirate fleet or something... Anyway, great game, 4/5. It would be cool to have a building where you can make your own fleet, but I think that's just me being too lazy to get a half-arsed defense up.

Neverending Light

Feb. 15, 2009

0

Wonderful flashlight control -- almost seamless animation. Just one question, though. How do I access the bonus content? (bios, etc.) I got the sprite droppings already [lol, thought it was the weapon]... I can't figure out how to get to the bonuses though.

Monotone

Jan. 02, 2009

0

This is a good game, 4/5. I'd say you should try some upgrades, and also improve the artwork.

Maverick Arcade

Dec. 27, 2008

0

Mediocre sidescroller clone at best. Poorly drawn background and effects. No mute button. No upgrades... though I wasn't really interested enough to play it past the first few seconds.

0

(Which makes the puzzles about 2X as hard.)

0

Very big problem. The game's running about 2X as fast as it used to... I think it has something to do with the fact that my computer is more powerful than the last one...

guitar hero king of rock

Dec. 25, 2008

-1

If you post that you flagged the game, it gives him a chance to defend himself. Flag it, ignore it, move on with your life.

Pel

Dec. 08, 2008

0

Great game, 5/5. I really want to suggest a 1-2-3 control scheme, though. Unless it was your intention to make me need to hit the key twice to get from one edge to the other. At the very least, consider adding a 'wrap' function for the paddle.

Eternal Red

Dec. 05, 2008

0

There's a bug. Guns won't fire if you switch weapons just before it's reloaded, I think. Very dangerous.

The Generic TD

Nov. 29, 2008

0

After playing through to about level 320, all I can say is that the difficulty is too steep at the end, and not steep enough at the beginning. If anything, just make everything stronger, and the turrets weaker.

The Generic TD

Nov. 29, 2008

0

I enjoy this game. Very good. I highly suggest you continue to support it. 4 stars and favorite.

Anaksha: Female Assassin

Nov. 23, 2008

0

This is... well, I'll just say that I know it's no coincidence that the sniper is female and all the victims are male. If you want to add more realism, you need to have her taking down a co-ed audience. More pressing, though, is the issue of spelling and grammar... I've counted a few mistakes in the script -- you should go over the .fla file to make sure there's no spelling mistakes or text spilling out from its box.

KalurJong

Nov. 05, 2008

0

Good game. Intuitive controls, even if you don't *READ THE INSTRUCTIONS*. Only complaint I have is that there are no other difficulties besides "standard".

rlax

Oct. 27, 2008

0

Just one small thing... it's a little bit too easy. There should be a hard mode where the timer counts down twice as fast or something.

rlax

Oct. 27, 2008

0

Amazing game. This is a really good concept, plus great graphics, tolerable music, and just generally well-made. On top of that, it's very simple, all but eliminating bugs... 5/5 and favorite.

Body Ladder

Oct. 26, 2008

0

Amazing game -- Really good implementation of ragdoll physics. 5/5 and favorite.

Distopix

Oct. 18, 2008

0

The game instructions still calls them green boxes. The collision detection is now ever-so-slightly liberal. On about two occasions, the border of my box has slightly overlapped with the border of a red box, and nothing happened. Still, it's moderately unnoticeable.