thiefxray's Comments

Game comments and reviews

Bubble Tanks TD 1.5

Apr. 07, 2013

2

ID 66 is literally the definition of artificial difficulty.

Monster Arena

Jan. 03, 2012

2

Couple things. 1. Why does poison never miss? It's seriously broken. 2. Why does poison still hit me when I'm invisible? 3. Why are the enemies in the "monster battle" training option tougher than the ones you fight in the championship and the like?

Geek Mind

Dec. 25, 2011

5

Should be a little script that makes it right even if you get 1 letter off. I kept typing "Pikimin" instead of "Pikmin" and wanted to throw my laptop outside the window.

CS Portable

Dec. 25, 2011

-6

Is the ability to shoot slightly through walls intentional? It is abused to hell by campers and aimbotters.

13

The game would be better if half of it was based on skill rather than juggling. No, juggling does not take skill; it is an exploit of game mechanics that the game developer for some reason endorses.

Frantic 2

Dec. 11, 2011

2

Tips for the next game: make the hitbox 10x smaller, and make the amount of bullets 100x more. Also add a touhou mode that makes easy mode like this game's frantic.

Monster Arena

Oct. 26, 2011

0

On a wild monster battle, one of them didn't charge their bar, probably cos it had more than 500 agility, and when I finally killed it after like 100 dodges, firefox freezes. Thanks.

Steambirds: Survival

Dec. 12, 2010

-7

the jouster-g3 has got to be the biggest piece of crap ever made.

Steambirds: Survival

Dec. 11, 2010

3

woah double rainbow!!! awesome reference man!

Feed the King

Nov. 06, 2010

3

6 MUFFINS IN A ROW? WHAT THE HELL.

Epic Battle Fantasy 3

Sep. 01, 2010

40

you are a game making GOD!!!

the fact that the bricks cause unstability if you hold down when it lands is f**king unreasonable.

you forgot the 4th rule =P

Kids Vs. Ice Cream

Jul. 06, 2010

-2

the cinnamon paint is useless

Doodle God

Jun. 28, 2010

-9

whys there no reaction when you put airplane + skyscraper?

vel.blast()

Jan. 10, 2010

0

This game is a pure masterpiece, a simple concept you have was greatly executed, with some nice music and sound as the icing, however, I think it would be better if the difficulty wasn't so difficult from the start, and that the game isn't very fast paced until later levels. This way, you can attract a wider audience.

0

Scramble is indeed impossible. Died at the last wave!!!! like 15 fast bosses swarming

Endless Migration

Dec. 24, 2009

0

Man, those jet fighters love to do their 9/11 act on my birds, always.

Take Something Literally

Oct. 13, 2009

-1

First

yoU need tO make it so that the blocks can turn 3 sixtY degrees because I dont liKe the faCt my tower falls becaUse my block doesn't perFectly fit like it would in tetris.