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Game comments and reviews
Sep. 28, 2014
A game without save or mute in 2014? 1/5.
Jun. 30, 2014
Today I learned that the pursuit of alcohol is a valid excuse for inflicting massive blunt trauma upon myself.
Oct. 27, 2013
Following all the "lag reducing tips" given, the game runs very smoothly- at first. Regardless of how many zombies are around me when I start off, it runs quite nicely for the first few minutes. But then after playing for a while (~15-20 minutes, perhaps), it grinds down to a suttery crawl, with all controls responding horribly slowly and sometimes not at all. Pausing and unpausing clears the lag briefly, but it quickly returns after some more playing. The final cutscene played at about a frame every second, with extremely glitched audio (all of the General's lines cut off after about the first syllable and the scenes repeated until I skipped- at which point all of the audio cued at once). Played the final part again, starting from the last checkpoint, and it ran perfectly smoothly, the final scene playing through without a hitch.
Developer Reply
glad those helped. the progressive lag issue usually doesn't crop up unless i play for a few hours though, not just 15 minutes. Sorry to hear that.
Oct. 26, 2013
I think you mistakenly uploaded Road of Excessive Visual Effects: Rise of the Lag
read kong discription for some tips if your game is lagging. need a decent pc to run it fast though.
Jun. 21, 2013
P for pause. Please.
May. 18, 2013
How can we still have flash games without a pause hotkey in the year 2013?
May. 05, 2013
Jeremy Clarkson would be proud.
Jan. 29, 2013
I ripped his lungs out. /game
Dec. 22, 2012
3/5, because no restart hotkey and everything is about millisecond-perfect timing.
Dec. 16, 2012
Few issues I have with this: 1) Santa's "lol randumb XD" comments that a twelve year old would find funny. Let us toggle them, please. 2) Even though I've completed all the missions, it still feels the necessity to tell me so after every single launch. Please turn off that screen once all 30 missions are complete. 3) Getting to the top seems like a complete crapshoot. Seems like you need an XMAS bonus at the start, another in the middle, and the luck to get a large number of rocket boosts and/or fuel cans mid-flight. Santa has no maneuverability, so you can't aim for any of these things. Possible help could be to increase the rocket boost's trigger area; I've had times when Santa covers about half of the launch area, but still doesn't get any speed boost.
Nov. 19, 2012
15 sats, 76 links, 1.14 trillion, and a frickin' cool orbital pattern. This game is superb, even as rough as it is.
Nov. 18, 2012
And here I was hoping to see the SS take on the Luftwaffe in the Fuhrer Bowl.
Oct. 27, 2012
As these are mostly front-engined cars, it seems curious that they should tilt backwards at every possible opportunity. What are they carrying back there, gold bricks?
Oct. 19, 2012
It would be nice if the "Smash X Items" events were more about whether you're good at driving the game and less about whether the RNG Goddess decided to piss on your head or not.
@Asmun No. Drafting is when you're following a car closely and being pulled along by its slipstream. Drifting is when your car is going sideways through a turn.
Oct. 09, 2012
Stimulus plan part 2: The Money-Pogo
Aug. 19, 2012
If only the save button worked, you'd have my 5/5 (and I'd have the hard badge). As it is, neither of us get what we want.
Aug. 03, 2012
A quality button would be nice.
Aug. 01, 2012
I'm pretty sure that children aren't made by having the man of the house pace back and forth outside the door for a while.
Jul. 30, 2012
I've gotten over 2,000 meters in Normal, but Hard still isn't unlocked (supposed to unlock at 1,500). Bug, or do I just have to spend Skullies on it?
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