sundaykid95's Comments

Game comments and reviews

14

Ads aside, I find that the players inability to choose the character they are launching with or the character they are launching at to be frustrating, especially so because the launching characters play the same but feel different an the enemies can be leveled up but not chosen between.

Blacksmith Lab

Feb. 19, 2016

1

It's a good game, but the idle part is fairly lacking. That aside, a wider variety of tavern news would be nice. Like a chance for an increase prices for each weapon individually, rather than just swords.

Shonen Idle

Oct. 06, 2015

2

So, this game needs to have some explanation to it. I had no idea what the mini game was supposed to be for the first 5 seconds and I'm still not sure how exactly you unlock pets and outfits. I think this could be fixed with a simply crash course in the very beginning, or an info button on each page.

The Enchanted Cave

Feb. 19, 2015

0

Okay, so I don't know what you've done with the second game yet but with the elements I think you should allow the defense to go over 100, causing a healing effect from there on from absorption. Also allow for weaknesses, such as fire being week to water. Again, you may have done this already, but I haven't played the second one yet.

Strikeforce Kitty 2

Jan. 15, 2015

2

Also! The Lottery and Artifacts are a nice change from the chests, but still too slow of an animation.

Strikeforce Kitty 2

Jan. 15, 2015

0

So, out of curiosity, does upgrading speed upgrade how quickly they attack? Because it's not affecting the speed they run at. If it doesn't, this might be something to consider in the future - I know you've already changed it from endurance to speed, but it's not doing anything.

Idling to Rule the Gods

Nov. 29, 2014

1

Could you have an option to move on to the next creation once you get the third multiplier achievement?

Idle Necromancer

Nov. 23, 2014

2

I keep reading about the end game and how everyone doesn't like it... At what point do you hit the end game?

Just a suggestion, have you considered having the cost of buying 5 and 10 troops showing up when you scroll the mouse over it?

Developer Reply

Yes, we have plans to add it.

Auto-Attack!

Oct. 25, 2014

0

So is the Sword of Growth not effected by the fruit? Because it seems to be that way.

MINE reloaded

Oct. 05, 2014

0

Oh! Another idea. Perhaps the option to pick a secondary attribute for the auto equip, so in the event that two of the same equipment share the same highest in inventory as one another there is another factor that the computer can use to choose.

MINE reloaded

Oct. 05, 2014

0

I like the sound of your 'Map Pieces" in that you sacrifice productivity for long term advantages, though you should elaborate on what these advantages are. Discount on future minions of that type and lower tiers? A percent likelihood of finding bonus gold or diamonds? The potential for minions to start joining for free at a slow rate? And perhaps there should be other things to use the gold on, like buying potions or upgrading the potions that can be found to yield a higher percent bonus? Just things to think about.

Idle Mine

Jan. 27, 2014

13

The Ultimate Challenge - one click Hellstone lv. 2237 using automatic.