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Game comments and reviews
Aug. 26, 2018
I can't type a colon, apparently. Did you remove the use of a semicolon in MAC addresses from the last version?
Aug. 20, 2018
Man, getting enough money for upgrades is slow. *gets a 19 chain that pays out 4 billion credits* Never mind.
Jul. 13, 2018
FYI: If you open the tab in a new window it will continue to run so long as you keep that tab open in that window
Apr. 16, 2018
All tied up at the bottom of the 15th inning. Look at that beautiful sunrise.
Dec. 09, 2016
Tells me to enter a game name, but won't start
Nov. 22, 2016
The only winning move is not to play.
Aug. 19, 2016
Game simply hangs in loading, with the guy throwing money around.
Aug. 09, 2016
Did you nerf the bonus shop items? I have fins Max+25 on my ship but now can only go +10. What else got downgraded for the microtransaction shop?
Developer Reply
Fins went from % bonus to flat bonus, making them more useful on slow bodies and less op on powerful ones. The % speed bonus was instead made into a bonus shop item!
Jul. 28, 2016
Game's kinda simple. Not my cup of tea. 5/5 for color option, however. Thanks.
Many thanks !
Jul. 12, 2016
So, basically Infectionator with different graphics? Eh, it works.
Jun. 16, 2016
It's a little known fact that hand drafting Pythagorean proofs was originally used as a method of torture in Greece, reserved only for those whose crimes were affronts to mathematics themselves. Interface is a bit touchy through. 4/5, would war crime again.
Jun. 09, 2016
Even just making it so hovering over a color would highlight the panel at the bottom would make this much easier for the colorblind.
Apr. 20, 2016
So, I clicked the "heart rate" option, my game locked and said it lost the device context. I thought that was clever . . . until I realized the game really did just crash. Huh.
Mar. 19, 2016
I like how you can end it with the knife or screwdriver, but am I bad person for wishing I could have used the matches as well?
Mar. 16, 2016
Combined tube with projectile. Missed. Got new projectile, put in tube, now tube+projectile in inventory on left side of screen, and cannot be used. FYI.
Feb. 04, 2016
I started playing this and wasn't too fond, I'm not particularly fond of the concept that you need to destroy your old work to move on (although you do need to -move on- ) but as the game went on it became clear the attack cards were only marginally useful compared to a slew of inspiration, curiosity, and taking care of yourself. That's a lesson for aspiring artists. 5/5
Thank you! Nice interpretation.
Dec. 04, 2015
By 6% completion I had all the engines and a top speed of 25 million. 60% completion now, skipping every planet in between, and I haven't even peaked past 7 million before I start decelerating. It'd be nice to have a "skip all" option.
Aug. 13, 2015
My major concern is the massive die-offs. Population outstrips food, stops making cars. This makes food production plummet, so they die off more and stop producing tools, which makes the production plummet even more. The population nosedives 50% and takes a tremendous time to rebuild, then does so catastrophically quickly once the tools and cars are being produced again, and here we go again . . . I've basically stopped producing those resources, which has crippled the high-tier options for me.
Die off is actually normal in this game, but it can be in much smaller scale. Try reducing food production manually before it reaches negative.
Jul. 07, 2014
Final wall completely ruins what would be an otherwise enjoyable game.
Jun. 04, 2014
The level 14 infinite loop check problem is a bit annoying.
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