strikeferret's Comments

Game comments and reviews

OutHack

Aug. 26, 2018

7

I can't type a colon, apparently. Did you remove the use of a semicolon in MAC addresses from the last version?

Incremental Popping

Aug. 20, 2018

4

Man, getting enough money for upgrades is slow. *gets a 19 chain that pays out 4 billion credits* Never mind.

Idle RPG

Jul. 13, 2018

1

FYI: If you open the tab in a new window it will continue to run so long as you keep that tab open in that window

Farm System

Apr. 16, 2018

1

All tied up at the bottom of the 15th inning. Look at that beautiful sunrise.

Idle Raiders: Second Run

Dec. 09, 2016

0

Tells me to enter a game name, but won't start

We Become What We Behold

Nov. 22, 2016

20

The only winning move is not to play.

Game Studio Trillionaire

Aug. 19, 2016

2

Game simply hangs in loading, with the guy throwing money around.

Learn to Fly 3

Aug. 09, 2016

1

Did you nerf the bonus shop items? I have fins Max+25 on my ship but now can only go +10. What else got downgraded for the microtransaction shop?

Developer Reply

Fins went from % bonus to flat bonus, making them more useful on slow bodies and less op on powerful ones. The % speed bonus was instead made into a bonus shop item!

s_135

Jul. 28, 2016

3

Game's kinda simple. Not my cup of tea. 5/5 for color option, however. Thanks.

Developer Reply

Many thanks !

Zombies vs Brains

Jul. 12, 2016

-1

So, basically Infectionator with different graphics? Eh, it works.

Geometry test

Jun. 16, 2016

2

It's a little known fact that hand drafting Pythagorean proofs was originally used as a method of torture in Greece, reserved only for those whose crimes were affronts to mathematics themselves. Interface is a bit touchy through. 4/5, would war crime again.

Coloruid 2

Jun. 09, 2016

27

Even just making it so hovering over a color would highlight the panel at the bottom would make this much easier for the colorblind.

Upgrade Complete 3

Apr. 20, 2016

6

So, I clicked the "heart rate" option, my game locked and said it lost the device context. I thought that was clever . . . until I realized the game really did just crash. Huh.

Cube Escape: Birthday

Mar. 19, 2016

6

I like how you can end it with the knife or screwdriver, but am I bad person for wishing I could have used the matches as well?

Theropods

Mar. 16, 2016

4

Combined tube with projectile. Missed. Got new projectile, put in tube, now tube+projectile in inventory on left side of screen, and cannot be used. FYI.

Aisleen

Feb. 04, 2016

4

I started playing this and wasn't too fond, I'm not particularly fond of the concept that you need to destroy your old work to move on (although you do need to -move on- ) but as the game went on it became clear the attack cards were only marginally useful compared to a slew of inspiration, curiosity, and taking care of yourself. That's a lesson for aspiring artists. 5/5

Developer Reply

Thank you! Nice interpretation.

Destination Kepler

Dec. 04, 2015

0

By 6% completion I had all the engines and a top speed of 25 million. 60% completion now, skipping every planet in between, and I haven't even peaked past 7 million before I start decelerating. It'd be nice to have a "skip all" option.

World Idle

Aug. 13, 2015

-1

My major concern is the massive die-offs. Population outstrips food, stops making cars. This makes food production plummet, so they die off more and stop producing tools, which makes the production plummet even more. The population nosedives 50% and takes a tremendous time to rebuild, then does so catastrophically quickly once the tools and cars are being produced again, and here we go again . . . I've basically stopped producing those resources, which has crippled the high-tier options for me.

Developer Reply

Die off is actually normal in this game, but it can be in much smaller scale. Try reducing food production manually before it reaches negative.

The Valley Rule

Jul. 07, 2014

10

Final wall completely ruins what would be an otherwise enjoyable game.

The level 14 infinite loop check problem is a bit annoying.