Search for your favorite games...
Game comments and reviews
Nov. 24, 2009
Ah, thanks, KnightofNoctu. I'll go ahead and assume the tongue is red :/
Comment that's not a birthday wish: Just out of curiosity, what colors are the snake on Tristan's gold shield?
Oct. 13, 2009
Gbros, isn't the first star level 100?
Oct. 11, 2009
Aaaah. Makes sense. Level 97, almost to my first star :D
Alien, how do you have five stars if you aren't even level 100 yet?
Oct. 10, 2009
Xam, I think the spelling is meant to imply the scrambling and distortion of the world, not a cheaply disguised cuss in the title.
Oct. 07, 2009
Trust them? They're all fake. Anything that requires you to post spam on other videos is fake. Use common sense, please.
Sep. 11, 2009
Lol, I don't think I've ever seen such a high production Nintendo parody. 5/5 and favorited.
Sep. 07, 2009
One could argue that the screen is wide enough to let you predict upcoming obstacles and prepare, but that didn't help me when I jumped onto a small rooftop, hit seemingly unavoidable boxes, completely lost my momentum, and toppled off the roof without any compensation... this game would benefit from an easier difficulty or a sensor that kept each rooftop from being impossible to navigate.
Sep. 03, 2009
I'd probably like this game more if it were longer. Interesting premise, stealth-action mix, challenging, but... too short, I got through it in less than half an hour. A length similar to Don't Look Back (another minimalist game, oi) would've been nice. Er... 3/5.
Aug. 22, 2009
There's irony here: "there are no gimmicky features or unnecessary frills, just basic platformer goodness." "There are also hidden โrelicโ items for you to find," Aren't hidden items placed in non-linear areas considered frills?
I'd say it's more of a troll, Kahe.
Aug. 20, 2009
I say they give Dagger and Short Sword a quantum cost, it's too good to be free, especially since there are more abilities that kill creatures as opposed to weapons.
Porcupine, if you're going to comment, comment correctly, please.
Aug. 19, 2009
Point taken, lad, but any strategy that relies heavily on luck is not, er, a "strategy." True, you could mutate a powerful creature, but if it becomes something more powerful (I mutated a Black Dragon into an immortal 13/14 Golden Dragon), you're worse off than before. Personally, the closest thing I have to a strategy is mutating MY creatures and saving the chaos seed for the opponents.
I wish that a game creator could lose points for lowly rated games- you obviously deserve to lose points for omitting the Wii from this game. Nintendo FTW!
Avoid ENTROPHY, Malekkai? They're the people without any strategy. Don't be hating for the sake of hating, it doesn't give you a better image. Btw, mutated Photon into 2/26 Amargio with Deja Vu, which copied to a 7/30 with poison.
Aug. 17, 2009
I love how the hourglass makes a clock sound when it's used.
Aug. 16, 2009
I liked this one a lot, the world is very detailed and expressive, and the creative ways on progression were interesting. The game is a bit esay, though, so 4/5.
Aug. 15, 2009
Whenever I mutate a creature into something with Deja vu, the copied creature is even weirder...
Log in to access your games, badges, and more. Create an account to track your progress, earn badges, and join the community.
Use at least 10 characters with a mix of uppercase, lowercase, & numbers
Please check your email to verify your account. You'll need to verify your email before logging in.