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Game comments and reviews
Jan. 17, 2018
-2 stars for trying to forcce me to rate :|
Jan. 27, 2017
Unintuitive interface, popups taking a century to actually appear. I don't like guessing where to click or what certain icon or number actually means. Thanks but no, thanks.
Jan. 19, 2017
ossum!
Dec. 04, 2015
With static maximum working age any use of medicine to lenghten life expectancy cripples the economy. You end up with loads of useless folks doing nothing but eating your food :P
Nov. 22, 2015
@Lisyonok there are two buttons on the "choose upgrade" screen. You chose your upgrade by clicking corresponding button, not by selecting the upgrade you want.
Jul. 20, 2015
Storage used as displayed in production tab should be in % or the vertical bar should be somewhat wider. For now, it's rather difficult to see if your storage is half empty or half full.
Jun. 28, 2015
Well... it definitely shouldn't be tagged "funny"
Jun. 08, 2015
...and yet another left shoe...
May. 31, 2015
way too chaotic for me.
Apr. 30, 2015
Good stuff.
Apr. 15, 2015
cool but way too easy
Jan. 28, 2015
3/5 Would be 5 if the research/repair etc was faster. For now the game should probably use "IDLE" tag. Decent game to run in background when you have something else to do though.
Jan. 09, 2015
4/5. Would be 5/5 if I could disable the pseudo-funny pissing off voice
Developer Reply
aw, that's the best part for some folks! Well, you can always turn the game volume to 0. Thanks for playing!
Oct. 17, 2014
Sooo... I got to Europe. Planes reset. Commodities are the same as in Africa. Nothing changes really. But now I have to fly gazillion times to upgrade to the second most shitty plane in game. Nope. Another star lost.
Aug. 24, 2014
3/5 only because of incredibly low FPS during flights even though I tried low quality settings. Besides that, really decent game.
Jul. 27, 2014
hours of pretty awsome gameplay, no bugs, lots of quests... awsome game. A few feedback notes: 1. It'd be better to be able to manage inventory/skills/etc for all the team members, not only the active ones. 2. When shopping, it'd be cool to have team members' stats somehow accessible. There were times I bought some cool stuff only to find out that I can't use it because of some lacking stats. 3. There should be an option to turn on health bars permanently in battle view. Many times I've lost one of team members just because I didn't notice low health 4. It'd be cool if there were buff/debuff icons next to/below health bars so you could easily hover your pointer over it and see what it is. The status popup is cool but it requires two clicks to use and there's way too much info in it imo. Anyway, awsome game. 5/5
Jul. 15, 2014
This is the second game you made in which you ruined an ontherwise good game with silly touchscreen controls. Besides that, I'd really like to be able to customize the ships a bit. Even some simple speed/fire rate/construction rate slider would be pretty awsome. 3/5. Would be 4 if not for the controls.
Jun. 11, 2014
I am very, very dissapointed. I loved Solarmax 1 and this is... well... it's a phone game, nothing more :(
Apr. 13, 2014
How about "hire escort" and/or "hire miner" options? Shouldn't be hard to code it and could be fun... Anyway, awsome game.
Feb. 26, 2014
Nice looking game but rather boring.
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