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Game comments and reviews
Oct. 27, 2017
My first save is gone even though I slept at the hut many many times and I'm 100% sure it was not an incognito browser window and I didn't clear anything from my browser.
Oct. 26, 2017
Thanks for the response, Oultrox. I think I didn't ask the question properly. By "level" I guess meant difficulty. It feels like when you reach a certain upgrade level, enemies start spawning a lot faster. So is it even worth letting enemies live to block their bullets (not counting when you're on 1 health and need to level up to heal) when levelling up faster without killing means you're just going to die sooner?
Developer Reply
If I'm understanding, yes, someone commented here this: "In this game, you upgrade by deflecting bullets. So one would assume that leaving weak enemies alive and deflecting their bullets would be a good way to level up very much without too much risk. Then the game decides to spawn enemies continuously." Right there I'm trying to not make the enemies too exploitable and promoting the player to kill, seek, and move. The genreation times gets faster over time as well, to increase the difficulty, at the start is easy as possible to help the player to get into the learning curve smoothly.
Oct. 25, 2017
Do the enemies level up with your upgrade level or with your score/number of kills?
Enemies don't level up at all but new enemies appear when certain time has passed!
Oct. 07, 2017
Couldn't you guys make the level 10 home look a bit more dwarven? It looks a bit too generic. I don't see what makes the dwarves in this game dwarves. They don't even mine
I agree. I have to admit it was my first pixel art castle I ever illustrated. It really does look generic even though I didn't use any reference images. I do like how he bottom part turned out though. Also, in the sequel I should ad miners and have more dwarvish looks overall.
Sep. 14, 2017
you don't really need an underlevelled sword abailey, just pause after your first hit, switch stance, then pause after the next few hits and switch stance again I restarted the duel constantly until I got the first hit in attack stance (very low chance because low level), paused just as the sword was swinging up after hitting him, switched to barrage (high chance of hits) and unpaused,, then just before the last hit that was about to kill him paused and switched to blitz before unpausing and delivering the final blow
Jul. 21, 2017
When I first started this game I was worried it'd be easy to lose. Was initially apprehensive about letting the barber give me a free haircut because he might slit my throat or something It's more like a heartwarming story you have just a little control over
May. 22, 2017
The market is random, man. I know that close to $100 is very low for ceramic so I put all my money into ceramic at $98. The next day it ha shot up to $211 and I doubled my money. Other times I'll buy wood at around $1.00 and it'll drop down to $0.90 or so, or I'll buy ore at $25 and it'll drop lower. If you're gonna sit there and say ore never gets back up to above $26 in two days you're lying because I've been checking these past few days regularly. The market doesn't drop for you after you buy. There are plenty of times I've watched prices steadily climbing, put all my money into something quickly and then sold for a bit more 10 seconds later. I'm pretty prices are the same for everyone at the same time but I'll wait for a dev response
Each resource on stack has other price range, short/mid/long term fluctuations rand and times. Wood price has the smallest fluctuations (+/- 40%) in shortest term (~ 1 day), while weapons price can rise 10000% but in about 2 weeks.
Apr. 03, 2017
okay so you get a clue for the coloured blocks at the start way later in the game just ignore that thing forever
try clicking on all the circles, that's what I did stuck at the coloured blocks now
Mar. 20, 2017
I'm on my first playthrough and I think I made a mistake by focusing attack. Late-game, it looks like if I had put all my attack points into defense I'd be able to get through every enemy without taking any damage (except a little from plasma wizards because I don't have all the elemental resistances). Even with my 76 +58 damage it takes a pretty long time to kill high-level units and I think going for survivability is much more worth it
Feb. 25, 2017
I have all the lights lit up on the undead levels, but my jester and my archers keep shooting past hordes of enemies. What's the deal? Sticky bombs just bounce past the entire map. It's really annoying because I have to kill wandering souls with potatoes every single time since my ranged units are useless. Is it just that everyone has a 70% chance of dodging everything including projectiles until they eventually get stickied?
Mar. 01, 2016
Does anyone know which body if any is better than the spearhead and how?
Feb. 02, 2016
Love the voice acting
Oct. 07, 2014
Crushmonkey1 click on the picture in the top left corner and drag to the left when you reach the profile screen to find import and export options as well as stats
Aug. 13, 2014
Thank you so much CodeGuy. Should have worked it out when I was told that something had been copied to the clipboard. I only used exporting and importing to update the money balance due to occasional lag.
Any way to transfer data between computers?
Aug. 11, 2014
Yes Evravon, it is does
Aug. 05, 2014
All that money and the phone stays the same, I like that.
Jul. 13, 2014
After finishing all the levels and getting 99 stars I went back and checked if there were any easy levels I forgot to finish on hard. There were a few, one of them was level 2. While replaying it I noticed the slider tutorial thing at the bottom of the screen and then I realized what it was for and felt so so wrong for not having used it all that time
There's no way out Salokcin, you have to defeat the darkness
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