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Game comments and reviews
Jun. 11, 2016
A colorblind mode which has different shapes in addition to colors would be nice! Little triangles, squares, circles, crosses, etc. Not sure if that would affect the physics, but it would make the game much more accessible.
Jan. 10, 2016
How do you get the "collect energy bonus after energy is over" achievement? By filling energy all the way back to full at some point?
Nov. 01, 2015
Even at a low quality setting, the scanner lagged too much on screens with 2 or 3 portals. It made it difficult to finish the game without painstakingly searching those screens for hidden objects.
Apr. 21, 2015
I'm experiencing a problem with weapon upgrades getting reset. The experience is fine, but they're losing paid for ranks.
Jul. 12, 2014
I ended up with a silver key that I never used. Slasher1118: Take another look at the diary after you get the rose colored glasses, then unscramble the word.
Jun. 22, 2014
Nice platformer, some tricky parts provided a challenge. But that wall climb section was harder than the rest of the game put together.
Apr. 30, 2014
The ranger has a higher block percentage than the fighter with the big ass shield???
Apr. 07, 2014
Fun little game. Once you make your first fort and lay some traps, save up for the assault rifle. Upgrade it, then get the machine gun and you will have no problems with enemies anymore.
Mar. 23, 2014
Had to reload the game near the end due to lots of lag. I think the memory management for this game could be improved, or offer a lower quality setting.
Feb. 23, 2014
Terrokian: The stat screen when you finish a battle tells you your total number of upgrades, you can check that to make sure...
Feb. 22, 2014
One tip: Utilize your champion as little as possible in the early waves of a battle, since your troops won't get the extra experience to level up (and your champion doesn't earn exp from killing enemies during the battle).
Jan. 17, 2014
Developer: On the equipment screen, shouldn't it say 'Equip' next to the characters name at the top left? It currently says 'Skills' which is not accurate.
Jul. 15, 2013
After all that effort, when the door opens... You're on the balcony of a highrise! Great.
Jul. 04, 2013
I like the freely movable variation on the match 3 mechanic. I think the game still relies too much on luck though. I'm stuck on level 21; fully maxed out crew, ship 90% completed. There's no way for me to improve except grinding level 21 and hoping to get lucky enough to not die at the boss.
May. 13, 2013
I think we should get bonus points for finding creative ways to kill all of the monsters instead of feeding them. haha
Mar. 31, 2013
I love the fact that your melee allies can walk across the river to fight enemies, but you can't shoot arrows across the river. ha!
Feb. 23, 2013
Such a messed up story, but getting to the end was worth it. haha
Developer Reply
LOL! Thanks, I guess...?
Dec. 20, 2012
Very creative puzzle game! The narrators voice is almost embarrassingly cute.
Haha, thanks! Ashley, the voice actor, will surely be glad to hear that!
Dec. 12, 2012
Some tips: The vampire is probably the best class, with a healing and mass attack power. Try to take out monsters in 1 hit if possible. A good offense is the best defense. Explore the dungeon floors as much as you can before fighting, since you might find upgrades or allies. Wait to open barrels until all of the unexplored squares around them are gone (might be a monster that will block you). Save all fireball scrolls for levels 10+ and use them to take out ranged foes. Lightning scrolls can be good in arenas, since you're hitting ~8 monsters. Wait until the next floor to exchange scrolls for health if possible, you might get more for them.
Dec. 09, 2012
Fun little game, but the ending is messed up. I died fighting the dragon the first time and got the "winning" ending, and then beat the dragon and it gave me the "losing" ending.
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