robsimple's Comments

Game comments and reviews

Cube Escape: Seasons

May. 17, 2018

1

To people having problems with the cactus juice if your glass has water in it: you actually CAN empty the glass, you just have to click on the faucet rather than the sink, like you'd expect. Might need to pixel hunt a bit but it will work eventually.

Dangerous Adventure 2

Nov. 22, 2016

5

There's a recurring bug where heroes will just stop attacking, mid-fight; forcing me to flee the battle and lose my progress.

No improvements on the previous games and a load of bolted on freemium crap.

Cursed Treasure 2

Jun. 22, 2016

24

2 years later...I finally get Brilliant on all night stages. End my life.

Coloruid 2

Jun. 07, 2016

1

Great concept, but it ended just as it was starting to get a little challenging.

1

Difficulty ramps up far too quickly.

Zombidle

May. 30, 2016

8

Definitely needs a button to disable auto-advancing, similar to Clicker Heroes. Offline farming is severely crippled when your guys keep advancing into areas where it takes longer and longer to destroy stuff.

Mob Wars: La Cosa Nostra

May. 25, 2016

0

Did you remove the slider to change from 5-20 power attack in bosses, or is there something wrong with my computer?

Zombidle

May. 18, 2016

9

This game badly needs an upgrade to reduce the number of houses you need to destroy to advance through each stage. Every time I use the portal I end up wasting so much time going through ten of each of the low-level houses.

Cube Escape: Theatre

May. 05, 2016

-1

I think this is the first one I've managed to get through from start to finish without the walkthrough.

Cursed Treasure 2

May. 02, 2016

1

Last two levels are ridiculously unfair and almost entirely luck-based. Sucks because everything else is so fun.

Cube Escape: Birthday

Feb. 25, 2016

0

I only had to use the walkthrough to find one item, and it was the most mundane of all the solutions. I don't know if this means your puzzles are getting a lot better or if I'm just starting to think like you...

Mob Wars: La Cosa Nostra

Feb. 25, 2016

1

It seems unfair that if I complete a Turf War, the extra bullets I've saved up don't carry over into the next round. I had ten bullets saved up, but only four targets left, so once I took them all out and restarted the Turf War I only had the standard four bullets you start with.

Developer Reply

Ammo purchased with Favor Points will carry over from round to round, but the ammo that is periodically reloaded will not.

Dangerous adventure

Feb. 19, 2016

1

It's frustrating that such a fun concept is so badly executed. The slowdown in the game becomes unbearable after a few rounds, and after refreshing the page my characters now walk right past the level marks and continue down the hall forever, so I now need to reset my progress.

Reach the core

Jan. 11, 2016

5

How the hell are you meant to farm 100 of the rarest material when all the drill parts, even at maximum level, can barely make it to 800m before breaking?

Cube Escape: Seasons

Nov. 13, 2015

0

Reduced rating to 3 stars because despite the nice atmosphere and reasonably decent puzzles, I experienced the same game-resetting bug as many people which prevented me from seeing the ending. I actually think this is the first Flash game I've played in 15 years that's featured a game-breaking bug.

Zombie And Juliet

Nov. 07, 2015

11

The flying enemies ruin this game, it's basically random chance whether or not they'll hit you and they rip you to nothing in about two hits.

Specter Knight

Aug. 26, 2015

1

The shield mechanic is a nice touch, but I keep having a problem where it sometimes doesn't block when I press space but then a second or two later my character will put the shield whether I'm holding space or not and not put it down until I press space again.

Clicker Heroes

Jul. 20, 2015

-3

I was tempted to knock a star off my rating because the furry monster are cute and I don't like hitting them, but 5/5 all the same.

Sentry Knight Conquest

Jul. 09, 2015

2

Also, why can't I bind spells to my mouse? The game would work a lot better if I could have autofire on and keep my mouse free for spell casting.