ratkillcat's Comments

Game comments and reviews

One and One Story

Oct. 21, 2011

-1

pretentious, and the dying when falling is annoying.

Red Ball 3

Sep. 29, 2011

1

Great art but the jump is far too sticky for this game to be enjoyable.

Symphonic TD

Aug. 20, 2011

-3

Shoulda used classical music, would have fit with theme better. Also, your Ds are backwards.

Linx

Aug. 14, 2011

0

Great concept, but I think vector graphics would have suited the gameplay better.

Epic Platformer Tutorial

May. 05, 2011

0

The code you provide works, but is incomprehensible. For this to be the "most epic platformer tutorial," it should actually explain the code it gives.

stickBrix

Apr. 29, 2011

0

would be a good game if the ball were easier to see.

Fantasy University

Mar. 23, 2011

0

Game is very, very slow to load each scene. It seems like a waste, when so much effort was put into the art and script. Why didn't you make it in Flash?

Bump n Drop

Dec. 23, 2010

0

User doesn't do much. All luck. Just some fancy 2d-physics engine being passed off as a game.

Cold Awakening 2

Nov. 01, 2010

6

Really nice job, Gamebuilder.

Prosopamnesia

Oct. 30, 2010

7

I really enjoyed this, a very creative use of Flash.

Redbeard's Treasure v2

Oct. 01, 2010

-1

It is impossible to win often. It's impossible to make a word from the right. You should fix that.

The Ladder [beta]

Sep. 19, 2010

3

Higher frame rate, better graphics, fancier enemy movement patterns, and you may have a game!

Bear in the dungeon

Sep. 03, 2010

0

I would give this a good rating if I could get past level 6.

Bob the button two!

Sep. 02, 2010

-3

How something like this can get nearly 7,000 plays, I'll never know.

Enigma Space

Aug. 30, 2010

3

I like it. It's a clever concept. The font in the directions is too hard to read.

Turquoise

Aug. 29, 2010

0

A clever twist on an old game 5/5

lint

Aug. 26, 2010

0

I absolutely love the movement in this. It's one of the most original platformer movement systems I've seen in a long time.

5xMan

Aug. 25, 2010

0

I liked it, but there should be a zen mode without time limits.

Microbe Kombat

Aug. 20, 2010

3

you need an easily findable mute button

Ray Quest

Aug. 11, 2010

1

A very well-done game. It may be a bit repetitive, but I like its beatability.