priemra_bes's Comments

Game comments and reviews

Evo Explores

May. 18, 2016

0

nice mind toy.

The earl octopusor

Apr. 29, 2016

1

Nice art, dude.

Cave Heroes

Apr. 04, 2016

3

party needs to gain xp ._.

Crush Crush

Feb. 11, 2016

-3

The studioยดs name really fits this game, to be this level of omega, lol, that is why you are sad.

Cube Escape: Case 23

Feb. 02, 2016

0

;_; the detective is insane.

Baron's Door

Jan. 16, 2016

1

ugh. that ending. 26 stars. . . the boss is tricky easy

Also, add if you can: 21 limit the bullets (bullets are not infinite) and after you run out of rounds per caliber shitch to melee (no noise). 22 Craft bullets. Loot bullets. Craft melee, loot melee. Craft gunpowder. 23 Certain loot can be used by certain roles, ex: electronics + guns = (oversimplified) sentry gun. M. Engineer dead, no more sentry guns. Builder dead = def of barricades cap up to certain % (of those made by that role), no more barricade making as cover. etc.

Explore if you can add later: 01 Line of sight. 02 Line of fire. 03 Shoot friendlies if blocking line of fire. 04 Team member area cover. 05 Define team member role (ex:scavenger loots, others cover). 06 Map starts black then gets recon mapped. 07 Team members block themselves inside formation, if they pass through team members it is slower. 08 Dead team member becomes zed. 10 Team members form positions or cover following role assignment or tactic. 11 All zeds reactive to gun noise or noise trap. 12 Zeds positions are invisible at 1st exploring maps. 13 Zeds can be inside objects. 14 Chances to get zed rush from other map. 15 Remove backpack looting screen. 16 Sacrifice team member yes/no to use him as bait. 17 Decisions affect moral. 18 Funerals. 19 Storage of loot, quantities. 20 Zeds AI executes strategies against the team, directing zed rush or blood explosions to infect them into permadeath.

Pretty game. But why you drop the "iยดm a infection overlord" (core appeal of infectonator) to dev the "iยดm a generic survivor against the dead tide"? Could be fun to amp up the former core idea using this approach.

Galaxy Siege 3

Nov. 20, 2015

0

i remember playing a game like this one, once, years ago. nice to see it facelifted.

Zombie And Juliet

Nov. 17, 2015

0

Nice game! For the next time, add a use for the extra souls that get unused after buying all from the shop. Some lag issues but nothing unsolvable. Good work and the music fits right.

Loot Heroes 2

Sep. 27, 2015

0

it could be nice to have a dot at the map per each summon, and hp bars for rogue squeletons.

Loot Heroes 2

Sep. 25, 2015

1

it could be nice to have a button to switch weapons

Firechaser

Aug. 21, 2015

0

that sega game. what was the name... so old memories.

Stellar Adventure

Aug. 21, 2015

0

fix the ingame user interface. has potential.

Tank 4 Hire

Aug. 21, 2015

-1

dodging bullets to drive over enemies seems like a more creative way to play with a tank in a tank game. give it a thought.

Reactance 2

Jul. 23, 2015

-6

the atropos boss is impossible. by design.

Bullet Heaven

Jul. 12, 2015

0

aw gawd, last extra stage is so evil D:

D: wth with that ending? no new game+ but reset all? gamedev is an old man! to know all those chars. . . fortress archers are useless until you reach the 0.8s. maybe add specific skill when costume is there? +4 because all the chars.

Bloons Super Monkey

Jun. 21, 2015

-7

sugar overdose!