prbadhd's Comments

Game comments and reviews

:the game:

Nov. 16, 2008

-1

ok wtf was the point of that? that was 20 minutes of my life...wasted...

Warfare: 1917

Oct. 19, 2008

-1

this is a good game

Meat Boy

Oct. 10, 2008

0

not everyone has an xbox controller

Mud and Blood 2

Sep. 06, 2008

0

sometimes mines dont make explosion noises and you should make corpsmen have higher heal rate and put a few new types of guns

Mud and Blood 2

Sep. 05, 2008

0

your getting warmer and warmer to a kick ass game man keep up the good work

Mud and Blood 2

Sep. 04, 2008

0

if you have 2 medics they should be able to work on two different people at the same time

Mud and Blood 2

Sep. 04, 2008

0

my officer just wasted three whole clips on a dead body

Mud and Blood 2

Sep. 04, 2008

0

get some opaqueness on the bukers please?

Mud and Blood 2

Sep. 02, 2008

0

i just read a tip that said the next mud and blood would be in the midevil times...i think that would be gay...you should keep it in wars that have guns

Mud and Blood 2

Sep. 02, 2008

0

how do you get ribbons?

Mud and Blood 2

Sep. 02, 2008

0

FrankT try pressing the button...mine says loading all the time but i pressed the button and it let me play...as long as all the bullets are there you can play

Mud and Blood 2

Sep. 02, 2008

0

since you dont have to advance put certain optional objectives on the forward battlefields like "destroy enemy antenna" or "rescue stranded squad"...the latter one could even get you a couple of extra men...random men lol

Mud and Blood 2

Sep. 02, 2008

0

one thing i didnt notice till just now is your people dont always exactly look like they are shooting at what they are shooting at...like if they are shooting directly to the let the muzzle flashes will be pointing to the left and up...not a big deal just kinda makes it less realistic

Mud and Blood 2

Sep. 02, 2008

0

also...what do officers do? other than let you call airstrike?

Mud and Blood 2

Sep. 02, 2008

0

people dont die when grenades go off right beside them pause sometimes lets enemies still fire T points should be given a little more let the sqaud start off with a tad bit better accuracy. medics should go where you tell them not just go straight to nearest wounded(unless you dont tell them where to go) you should make the people a little faster over all good game could be great with a little more work and i like the fact that people get better with time

Mud and Blood 2

Sep. 02, 2008

0

ok...im gonna play the game for a really long time compiling all the flaws i see....not to insult you guys (the designers) but to help yall in the next version and/or sequel p.s. you people (the commenters) should really learn your ranks..."my three stipe guy" is not a rank...its a sergeant...get it right 1 stripe=private 2 stripe=corporal 3stripe=sergeant...i havent gotten farther than that in the game so i odnt know if it follows actual army ranks...but other than private first class they got it pretty accurate

Mud and Blood 2

Sep. 02, 2008

0

and also...grenades should kill someone when they land right next to someone...

Mud and Blood 2

Sep. 02, 2008

0

a lot of the time enemies shoot after you pause the game...and some times retarded soldiers who arent even inexperienced stay in one spot for 20 minutes shooting at a dead body when the entire squad has moved on to the next screen

Mud and Blood 2

Sep. 02, 2008

0

how do you get your character promoted...ive been stuck as a 2nd lieutenant forever

Mud and Blood 2

Sep. 02, 2008

0

i mean put it behind the point you advance your soldiers to...then problem would be solved