myoclonic's Comments

Game comments and reviews

whatever changes as the game matures, don't mess with the wolves moving like salmon. it's far better to leap from place to place than plod like a biped.

Kiss Joe Jonas

Sep. 08, 2010

0

badges. this needs them.

Pipol Smasher

Jul. 01, 2010

-1

this is not clever. or fun.

4

every level works, more or less. a) the party is ip locked so don't bother using a 2nd browser. b) key to the he4rt only seems to work on ag. complete it there [inc loading game again on ag] and return to kong c) text is case sensitive including the file name d) webcam level is easier if you tell it you haven't one

Flaming Zombooka

Apr. 10, 2010

0

i'm so glad that the popularity of zombies has made it acceptable to mutilate corpses.

Thump

Nov. 30, 2009

0

5/5 just for the look + idea! ...but P= PAUSE ?

Dragon Age: Journeys

Nov. 20, 2009

0

this is a quality game/port. can we have less avatar bob? it's distracting and nauseating.

Elona Shooter

Oct. 28, 2009

0

kongratz, noanoa, this is exquisite.

Butterfly fantasy3

Oct. 22, 2009

1

all kinds of awesome. kongratz.

Lumen Maze

Oct. 20, 2009

0

a mouse maze game? really?

Gopher it

Sep. 26, 2009

0

possibly stolen. the original?: http://gamescene.com/Gopher-It.html

Ultimate Crab Battle

Sep. 15, 2009

0

\o/

A Quest for Idle

Sep. 15, 2009

0

would dearly like a portable version of this game. no more stupid reading on trains.

CycloManiacs

Aug. 16, 2009

0

@qdegde - hah! you kinda missed the humour of the characters. If you see that iconic duo and see 'looks like Hitler', then you are culturally devoid.

CycloManiacs

Aug. 15, 2009

0

@Adryanus: there's a restart button if you pause a race. What I'd like to see is a music off button from the start screen.

Gravitee 2

Aug. 06, 2009

0

ick! There's too much going on, and the replay (re-take shot) mechanism is slow. I can appreciate the effort that's gone into this, but it's over-engineered.

Free Will - The Game

Jun. 28, 2009

0

's nice. Could We have a 'conform' button, so we can actually enjoy the game after being spoon-fed the philosophy? [grumbles at having to refresh the page to get another go]

Pariboro

Jun. 28, 2009

0

I only have good things to say about this game and it's designer. This is yet another example of where a solid game-design overrides the need for cheap additives. We don't need power-ups and shallow characters to 'make the game more exciting'. The replay value in this game comes from it being just hard enough while being simple to play. Well done.

pandas BIG adventure

Jun. 24, 2009

0

You don't dig up the sapling. You need to wait for it to grow. Why don't you wander time for a bit?

Chat Clock!

Jun. 24, 2009

0

It's not a game. There is no interaction. A hyperlink is not a real feedback device. Other than proving you can use the flashvortex site, what purpose does this have?