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Game comments and reviews
Jul. 25, 2019
The Play Game button doesn't work for me.
Jul. 18, 2019
thanks for the tip about the computer @bowwow200 I finished the game with 103 orbs, I wonder what 6 I missed ^_^ I really like that the paintings have descriptions of what they look like even though they're just frames. Really nice game :)
Is there a way to use inventory items with things in the scene? I know I need to do something with the keycard and the computer but I don't know how to get them to interact.
Developer Reply
Items are used automatically. Take a closer look near the computer.
Apr. 22, 2018
Nice puzzle, but the difficulty curve needs to be steeper at the beginning. I see someone above said this already, so I'm chipping in with a bit of rationale as to why you should consider altering it. If you think of the first few levels as both a tutorial introducing each mechanic in the core of the game, but also, as an advert for what makes the game interesting. I got to level 20 before finding anything that showed the game did anything imaginative with the mechanics it's built around. That's a bit late in the game to have a hook, a lot of people will likely bounce before then. It looks great colour-wise when completed, makes it really satisfying.
Aug. 01, 2014
I quite like the x to jump and up to interact, but I did find the response a bit too slow.
Jul. 05, 2014
This is a nice game, but it's too laggy. I normally hate wall jumping games but this one I really enjoyed - until it got too busy and the lag was too much :(
May. 11, 2014
Cute graphics and an original mechanic for a match three game afaik. As a puzzle, it could do with some more room to strategise, I got just as good a score (202 points) by just pressing right for every turn as I did when trying to plan moves. I kinda liked that the 'bad' berries aren't known until they're in the basket - just like real fruit!
Apr. 19, 2014
Nice homage to Ridiculous Fishing :)
Mar. 11, 2014
Interesting premise for a game. The monsters are terrifying! btw Pressing shift does something weird to the audio.
Mar. 06, 2014
the instructions are a bit inaccurate.
Feb. 26, 2014
Yay! My kongpanions are gardening :D
Feb. 25, 2014
This is a great idea for a tower defense game, pity it's so buggy. :(
Feb. 19, 2014
What does the Russian speech translate to in English?
Feb. 17, 2014
Cute graphics. Mouse control really doesn't suit this game.
Feb. 08, 2014
I just noticed that painted on the side of the crashed space ship in Lost Jungle (stage 9) is the correct symbol order to open the secret Indy door in the Temple of Saqra (stage 11).
Jan. 30, 2014
Great innovative puzzle! I like that it's tap to add numbers, it would make it easier to port onto a touchscreen. What would be helpful is if tapping on a coloured border highlighted that net in particular. I'm not colour blind, but even I had trouble separating the nets out on some of the more compact levels. Great game though - very satisfying to solve :)
Jan. 27, 2014
Anyone else hear strains of the Dr Who theme tune in the first few levels?
Jan. 25, 2014
/rage quits on the passcode.
Oct. 10, 2013
Hint: the 'written code' is NOT the code to the number lock. I spent ages trying to read it to no avail.
Sep. 11, 2013
@MadCrimson there is a second sheet of paper to the note on the table. You can see it in close up view on the left.
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