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Nov. 21, 2014
Came here to take a break from my job. I work as a Linux admin. Oh, the irony.
Jan. 05, 2012
@GreatManBear: the Odin city's output limit should be 32. It was 32 in the "training sim" and "user space". CW2:Academy seems to has the same limit of 32. The desktop, "full" version had it lifted to 64 (I don't know about CW2 full version), but the online versions never followed. It seems to me, however, that unless you have the "build things 20% faster" upgrade, you will only get 31,5. Also, if you have no storages at all, the limit will be 20, Odin city storatge capacity. Hope that clears it up.
Dec. 18, 2011
To all of you who want the survival mode to not kick in automatically after 60 minutes: I have played a lot of RTS games and I can tell you, while complete hegemony and control of the map is a nice concept, it gets boring very fast. I mean, if you have all the creeper emmiters secured, what do you do next? I suppose a great network of collectors, reactors and whatnot, which surely is fun, but gets old within the hour, too. 60 minutes is well enough time to build whatever you want to build.
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