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Game comments and reviews
Aug. 17, 2020
The default "Enemy alive" isn't triggering and my characters are doing nothing in the early lvls.
Jun. 16, 2020
Apparently not compatible with Microsoft Edge?
Nov. 04, 2019
When should we expect the next update for mobile? It hasn't worked in ages.
Jul. 23, 2019
Can you make movement just by the mouse? Also, seems a bit laggy at times.
Jul. 12, 2019
Great game, but some simple feedback: If the user clicks to place something, don't make them immediately click it again to make something happen. I spent WAY too much time looking for what to do next when clicking the statuette after placing it seemed unnecessary. Also the extra step with the punchcard seemed blah to me. Like, why even bother? When I tried to use the reader prior to adjusting the card, it doesn't tell me to do anything. At the very least, give a little something to denote that the card can have more done to it (on pick up or hover) to give the player some direction.
Dec. 17, 2018
My mouse cursor disappears when I try to play.
Developer Reply
We think that may depend on your browser; did you try to play the game on firefox?
Oct. 09, 2018
Enemies are super slow. Takes forever for them to arrive.
Apr. 28, 2016
If my guild lacks the number of people to compete in the Guild Wars, I should be able to leave my guild.
Mar. 28, 2016
Can't get all the stars on lvl 15, I keep killing the boss to early :(
Feb. 28, 2016
The game starts to get really laggy after lvl 900.
Sep. 13, 2015
Bosses and enemies need some sort of variation between campaigns.
Aug. 23, 2015
Your Personal Museum and Hall of Glory quests seem to be broken. I have all the trophies and it still says I have made no progress.
Jun. 09, 2015
Allow the player to reengage the hex for buildings is what I meant. After I buy new gear from the inn, I have to leave the inn, equip my new stuff, and then re-enter the hex to sell my old gear. Also, sometimes the portal to the next region keeps me from fully exploring the map (there are hexes behind it). So when I step on the portal and it sends me to the next region, I have to step off the hex I arrive on and then step back onto the portal to get back. Just let me click on the portal or special structure that I'm standing on and be done with it.
Makes sense now. Thank you for clearing that one up!
Jun. 08, 2015
I recommend allowing the player to re-engage the hex they're in by clicking on it.
What would be the logic for that action, generate a new battle? I think it would defeat the purpose of traveling and actually exploring the map. Please let me know your thoughts.
Feb. 14, 2015
So the heroes you get from fragments are unique. Cool. I have a hero that I recruited from the tavern that has the same name as a fragment hero, so now I can't turn in the fragments for the unique hero. Not cool. If you're going to enforce uniqueness via hero name, then don't allow the tavern heroes to have the same name as the unique ones.
Feb. 11, 2015
Where do you get the chainsaw for the badge?
Dec. 08, 2014
So I took too long after getting the Lintu guide to make it to the Drekar camp and now he's gone. Is there any way I can get him back?
Nov. 24, 2014
I'm all down for making it difficult to build a perfect burger, but have hover encompass a particular area instead wandering all over the place giving me carpal tunnel as I have to reset it all the frickin' time.
Aug. 03, 2014
How do I increase skills like transmutation and such? I don't see them listed anywhere.
Jun. 05, 2014
"And she was running away" has an issue with the second level. The girl keeps missing the block she pushes off a cliff and falls to her death.
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