mapleantihero's Comments

Game comments and reviews

Poker Quest RPG

Feb. 08, 2020

0

Can someone tell me how to use the prince properly? He seems to be very hard to use.

Poker Quest RPG

Dec. 30, 2019

2

I think the Magic Missile first upgrade should be x3 rather than the last. There's no way to really take advantage of the upgrades until that point so it feels a lot like a wasted starting card. Unless I get better stuff in the first few shops, the Wizard's run is basically over.

Poker Quest RPG

Dec. 29, 2019

3

The Wizard also needs a buff too. Their ability and Bag of Tricks are too random and energy intensive to really be abused correctly. Magic missile is also a crap shoot, since there's quite a bit of variance when it comes to getting pairs. It's normal to take anywhere from 3-6 turns before a pair shows up, and when it does, it might not even do much damage. It takes quite a while before the upgrades catch up so a slow start or an unlikely enemy would end the run right away. Stashing also takes up a precious turn if there's nothing else to do.

Poker Quest RPG

Dec. 27, 2019

6

Rogue is way to weak. The skill takes a card, but it is not as unfair as a stun which effectively disables the opponent's entire turn (and for cheaper the cost to boot). Throwing knives is also a joke. Sure, it's quite strong, in theory, but the cards never align; it's a gloried knight sword and not even that with the rank 8- restriction. Shank of straight is also terrible until some amount of card upgrades and even then, if your first word shop doesn't come with a draw item, you'll need to restart.

Poker Quest RPG

Dec. 23, 2019

-1

Game is also too damn long to be a rogue-like game. The worlds should cap at 10 steps, max before moving on.

Poker Quest RPG

Dec. 23, 2019

-2

Easy is still pretty damn hard, and it's hard to really test builds since everything is so expensive. I think it would be a lot better if easy mode has cheap items and upgrades so that we can practice on building our characters and figure out the best way to resource manage on harder difficulties.

missed messages.

Jul. 08, 2019

0

Omg! An Angela He game! And so many WLW memes! This is great!

It's the last half of Camille Saint-Saens's Danse Macabre.

What's the max level for skills?

Developer Reply

There is no max except for one skill of the necro

Rogue Fable II

Apr. 03, 2017

2

Needs better controls for laptops. Up, down, left, right. Enter to use a skill. R to scroll through weapons. S for attack nearest enemy. Would avoid the silly death of walking into gastraps with dropped gold.

We Become What We Behold

Dec. 17, 2016

-1

If all you learn from this is that the media sucks, then you'd need to look a little deeper.

Hivex Remaster

Sep. 06, 2016

-4

Too easy

Very original game, but the story is rather bland despite the zombie quirks. Would be a lot more enjoyable if there were more clues to explore so that players can piece together the puzzle.

Developer Reply

But that'd be a point and click game! Of course I'd be able to expand the story, but it would feel less like an interactive story and more like a game... and that's not what I had in mind. I hoped you liked it anyway :)

Submachine 10: the Exit

Dec. 21, 2015

6

Did anyone get past the backpack and piston at all. I think the levers with the grid lines have something to do with it. If anyone can get me past here, it would be great...

Submachine 10: the Exit

Dec. 21, 2015

0

The hardest part is waiting for the loading screen to finish!

Christmas cat

Dec. 11, 2015

-11

Too easy

Sequence

Dec. 09, 2015

6

Too Easy. Most of the puzzles follow the same logic, ie big to small, move to the right, gradient. It's all a matter of copy and pasting the same strategy.

Zombie And Juliet

Nov. 08, 2015

0

The sword is insufferably bad.

Zombie And Juliet

Nov. 06, 2015

0

black screen after getting two achieve

Monster Frontier

Sep. 26, 2015

9

NO MORE TRANSITIONS PLEASE.