makapse's Comments

Game comments and reviews

Recycle Idle

Jun. 23, 2018

1

Its really surprising what the last 3 things that you can make out of garbage are. +1

Idle Ants

Oct. 16, 2017

0

for all those facing the bee/beetle not working, just refresh the page and rebirth by skipping(you will not be able to achieve the goal anyways)

Idle Ants

Oct. 16, 2017

0

you can divide my previous comment by 2 as i forgot to consider the 100% science increase research but the effect remains the same

Idle Ants

Oct. 16, 2017

0

I think that there has been a typo for the production of university of bees. It produces .1 engineer/sec for each university but only .01 bee scientist. As a result, there is a huge -.39.8 science/sec change from its units produced.Now, If they were reversed, It would lead to a change of -2/sec which is around that of the normal university which is 3.4/sec and even with the engineers disabled, result in only 2/sec instead of the current .2/sec

Idle Power

Jan. 20, 2017

1

for research, you need to send power from an extractor to a lab

Five-Leaf Clover

Dec. 31, 2016

0

Also, while you are working on the autosell/museum, a filter on it would be nice too,

Five-Leaf Clover

Dec. 31, 2016

0

or maybe even add a bredder in the museum where you can only use leaves from the museum and the output is either placed automatically in the museum or wasted. Is to complete museum.

Five-Leaf Clover

Dec. 31, 2016

1

We really need to be able to take from the museum. Maye add seperate inventory slot where only a leaf from the museum can be placed and to get anoth leaf, we have to give the borrowed leaf back?

Lazy Kings

Oct. 10, 2016

0

@skycharger Maybe you dont have enough achievement points.And you need to click the new game button to be able to use the point. I agree that it needs to be renamed to reset game to make it clear.

Lazy Kings

Oct. 09, 2016

0

how does awe from the orc banner produce renown? I am constantly switching between 2 and 3 per banner at 1 banner.The log10 of my renown is 5.8 and ln is 13

Lazy Kings

Oct. 03, 2016

0

I have noticed that if you dont have enough eapons and peasants for militia and not enough soldiers too, but combined, they would have been enough, no fighting take place too.

Developer Reply

I just tested it, and it worked. I had more weapons than peasants, and higher expected losses than either peasants or soldiers but less than peasants+soldiers. It used peasants+weapons until I ran out of peasants, and took the rest out of soldiers. Can you give more details about the situation where it didn't work like that, or provide a screenshot?

Lazy Kings

Oct. 02, 2016

0

BUG:-Armagedon does not affect southernors enemies.

Developer Reply

This is intentional, to give people a 'new-player' experience with the new race. It will be enabled in a few days, along with caravans.

Lazy Kings

Oct. 02, 2016

0

OSHA along with militia is nice. Even after OSHA, i dont reduce my number of homesteads, instead, sacrificing the peasants during fighting(looting results in no weapon loss)

Lazy Kings

Oct. 02, 2016

3

irrigate from canals increases both fields and plantaions, but water wheels gives bonus only to fields. Is this a bug or WAD? Also, 1 elephant per victory is just too low, can we get it to be based upon morale too. Same with mirrors to complete the theme. Also, in case of mummies and liches, liches are cheaper to build(their building), cause no recurring maintainance to damage equally and dont block you from making more liches while attacking unlike mummies. Mummies need a serious buff if they are the end units?? for the undead.

Developer Reply

Canals and water wheels: It's intentional. Because plantations scale with morale, fields need 1 more building to multiply with to stay relevant in the late game. Elephants: The thing is, elephants scale very strongly with a lower fight cooldown. So if I buffed them significantly, I would just have to nerf them again when I add more achievements. I'm intending to make an achievement reward that makes them more useful with a long fight cooldown. Mirrors: Well... they're better than meadows :P. Mummies: Mummies are the only damage-per-second resource that scales with a building, so I can't buff them too much. But they do need either a passive ability or an achievement reward. I'll try to think of something.

Lazy Kings

Oct. 01, 2016

-2

oh and thanks for the reply. That information should be there in game or in the description/instruction for the game in kong menu.

Lazy Kings

Oct. 01, 2016

-1

Am i playing on the previous version? I have unlocked the 7th enemy(zombies) as the undead and the new race hasnt unlocked like it has with the others. I started playing the game just 10 mins after the update(thats what the update log of kong tells me)

Developer Reply

You have to defeat the 8th undead enemy to unlock the 5th race :) EDIT: Also you may want refresh before playing the new race, just in case you're on the version before it got reset. If you're on the old version then your progress with it will get reset.

Lazy Kings

Oct. 01, 2016

2

How do i use up the various unlocked achievement points?

Developer Reply

You have to start a new game to use achievement points, which resets all your buildings and resources.

Crafting Idle Clicker

Sep. 19, 2016

0

is it even possible to play this game offline? I am asking as i have to sit in the hall to have continuous access

Developer Reply

There is an "offline mode", which means the game continues to create and sell items while you're not playing. But when you want to play the game (have it opened in your browser) you need to be online, because the savegame is stored on a server.

Blacksmith Lab

Feb. 07, 2016

-9

first

Caravan Beast

Jan. 19, 2016

-2

to evolve see the comment about mutation and the guide too