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Game comments and reviews
Dec. 22, 2012
Game was an uninspiring grindfest. It brought nothing new to the genre.
May. 28, 2011
What's up with flipping the pork over twice? It just lands on the same side you started on.
Oct. 15, 2010
The game is fun, but the colours of some of the blocks are too similar.
Oct. 04, 2010
5/5, needs badges
Sep. 18, 2010
After playing 5 levels the game just wasn't fun and I had no desire to keep playing.
I played 5 levels, but it was boring and repetitive and I didn't have any interest in playing any farther than that.
I got bored after 2 levels and stopped playing. The computer was too dumb and things were taking too long to progress. There is too much down time at the start when the income level is low. Perhaps adding a 3rd speed that is even faster would be helpful. Also, I hope the AI gets smarter as the game progresses, because otherwise there will be no challenge here whatsoever.
When you're on the leads board, you can combine items together by moving them around to unlock new locations.
Sep. 16, 2010
Neat game. The mini games are a nice touch. It feels like the boquet doesn't go where I expect it to based on where I release it from.
Apr. 09, 2009
If you lost your save it's because of the version of flash you have. There is a workaround available from the developers website: http://www.fighunter.com/?page=forum§ion=showthread&t=2004
Apr. 01, 2009
I can't wait for this game to come out of Beta. The full version is going to be awesome.
Mar. 20, 2009
A well designed game. The controls give it an excellent added difficulty. It would be much to easy if you could just aim where you wanted to. However, I found the final boss a bit too easy, I beat him handily on my first attempt.
Feb. 06, 2009
Great concept and an original idea. However, it's poorly executed. The game lags something awful, and the pill spawning is so random that somegames I overfill the overdose bar and some games I can t even get to overdose mode.
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