lankylurkr's Comments

Game comments and reviews

Faraday's Flaw

May. 24, 2018

1

Nice nod to Sam & Max.

Potion refreshes items across the top. Skull removes one item from playing field. Book upgrades one item on playing field.

Developer Reply

Thank you! Added to Instructions.

Zombie And Juliet

Nov. 12, 2015

1

why does the game randomly kick me back to the splash screen after levels?

Galactic Clicker

Jan. 04, 2015

2

A Niven Ring... Nice.

Foosball 2 Player

Sep. 01, 2014

-1

Really interesting concept. Gets a little aggravating being unable to independently control each line, but understandable why it was programmed that way. Regardless, a fun time waster.

Habbo

Sep. 01, 2014

0

Probably a good thing this is broken, because it smells like it was stolen part and parcel.

Bazooka Boy 2

Aug. 09, 2014

-1

Love the Easter egg! They're so cute!

2

As it is, there are too many flaws for it to get better than a "2". The collision detection feels a little weird, the jumping feels choppy at times, and truth be told, the room with the spike tops and the looooong jump corridor is a bit much - sure, they had it in the original Metroid, but tedium sets in much faster these days. However, there is a lot of raw potential here, and could turn into a nifty little game. Keep up the good work Lancewrath!

Developer Reply

Thanks, and yea it does need quite a bit of polishing off. There is an unlockable if you can beat the game in under an hour

PokemonNXT 0.1

Apr. 06, 2014

3

won't load in either Chrome version 33.0.1750.154 m or Firefox version 28.0 (Funnelcake). It shows the disclaimer, the splash page, and then it goes to a grey screen.

Puzzle Fuzz: Episode 1

Apr. 01, 2014

-1

I know it's stupid, but when I saw the developer name, I read it as "YayTITSAndrew".

Coin Pusher

Feb. 03, 2014

2

nice, enjoyable, but still a little simplistic. I agree that coin placement is vital to extended playability. Perhaps bonuses for collections, or some such. Totally in agreement with Tommarkc. It's nice to see new implementations of the Unity engine.

Developer Reply

Thanks for the feedback. Its my first game on here and getting feedback is great.

1

Play button does not work, 'Kongregate' button mis-spelled.

Alien Splatter

Nov. 08, 2013

-1

"Nintendo Hard"? Seriously? Where's the unlimited spawning, just barely off screen, strategically placed bad guys that will always knock you off your precariously balanced two pixel wide platform that took you fifteen games and three hours to get to? QUIT NERFING THE GAME! Other than that, powerful, POWERFUL nostalgia. 4.5/5

The Golem

Aug. 15, 2013

-5

At the end, all I could hear in my head was Pinocchio from Shrek saying "I'm a real boy!"

The Necronomicon Mobile

May. 12, 2013

0

what, no impossible badge?

Ode To Pixel Days

Feb. 19, 2013

32

"You can't warp past your problems Hans!" Bullsh*t! worked for Mario.

Island Escape beta

Aug. 02, 2012

-1

Not sure what's going on, but I keep experiencing severe FPS drops whenever enemies show up. I've even lowered the render rate and video quality to 'fast' but I'll go from 56+ to 3 FPS in the space of a cycle.

Sawbucks

Jul. 28, 2012

1

Error (404)

Syfy Monster Island

Jul. 09, 2012

11

Game moves too dang slow to be enjoyable. Speed it up, and you'll have a decent little game.

Blakely Manor

Jul. 07, 2012

2

Hey you damn dust bunnies! Get the hell off my lawn!