imthebigbadwolf's Comments

Game comments and reviews

Not bad... why did everything move so extremely slow. Graphics way dated but not bad concept.

Absorbed 2

Mar. 31, 2016

1

OMG!!! I'm so stoked a sequel!!! Love this game.

The Big Pig Game

Mar. 28, 2016

1

the physics and controls become impossible around level 34... it's too clunky and imprecise. Could be way better if the controls weren't so random in their response time.

Lampshade

Mar. 23, 2016

0

Really nice game... a bit toooo dark at times to see the screen. Would like to see a version 2 with different types of puzzles. Really nice physics too... thank god b/c without it the game would be rage quit all the time.

Learn to Fly 3

Mar. 11, 2016

0

can't get the game to load past 6%

ICS II

Feb. 29, 2016

4

controls lag, movement is bad, and there's a memory leak... all bad things.

Her Nightmare: Rage Quit

Feb. 23, 2016

1

omg I lasted 3 levels before rage quit. extremely frustrating

Raiders took my dog

Feb. 22, 2016

-6

WTF it didn't save my game automatically? ugh this sucks. 1 star for you.

SpaceWreckedHD

Feb. 19, 2016

0

really nicely done.

Developer Reply

Thanks!

Aztec Adventure

Feb. 19, 2016

1

The game is ok... it's very hard to understand what needs to be done exactly for the puzzles... after solving the second level, the door didn't open... had collected the gold thing etc. etc.... game could be much better.

5

great game, cool music, great idea... needs a world map tho... too easy to get lost. The controls are a little wonky (the step up) and graphics a little crude but overall cool idea ... looking forward to a version II

Developer Reply

Thanks! I would like to do another eventually. I have a couple other games I want to do first so it will be quite awhile. The next I'm working on is a sequel to SpaceWrecked.

Reach the core

Feb. 08, 2016

-7

Gahhh!!! it deleted all my data. 1 star for you.

Decision:Medieval

Oct. 26, 2015

4

I've completed the upgrades on all towers, taverns, mines etc and completed the two battlefields but can't seem to get the very last section to turn on? Or is it not really a section? I'm talking about the upper right most corner.... what am I missing?

KingsRoad

Dec. 06, 2014

0

Seems like the constant crashing issue has been resolved. Thank you.

KingsRoad

Dec. 02, 2014

5

Beware... Rumble games has hired a bunch of drones to down vote meaningful and useful comments that bring up any real issues with the game like: 1. everything is ridiculously expensive... it's a money farming game... the joke's on you 2. it crashes constantly, often wiping out rewards you should have been given for completing levels 3. the "arena" constantly pits you against players several stages above you, making it impossible to "win" (i.e. level 45 player vs. level 60) 4. every time you go back to the home screen "town" it bombards you with things to buy. 5. in order to play the game in any consistent, entertaining fashion you have to buy inventory slots, purchase rewards after completing a level and even buy things to actually enter some levels... these guys are banking on game-aholics.

KingsRoad

Nov. 29, 2014

-1

One more thing... Is gambling legal online in all 50 states or in other countries? The reason I ask is because you can buy a gem lockbox and try to "win" more gems. Since gems cost real money this is in a sense gambling. Is this even legal?

KingsRoad

Nov. 29, 2014

-1

So why don't the real useful comments get a developer's response? I.E. the comments about prices, about crashing and losing gems etc.

KingsRoad

Nov. 19, 2014

2

I have completed 6 dungeon maps where when I get back to town the reward gets nuked because of a "client error" this game f--king sucks. How can anyone be expected to spend real cash on this game if errors are essentially wiping it out? This is ridiculous.

KingsRoad

Nov. 06, 2014

1

lots of problems loading the game at start and in between levels... sucks.

KingsRoad

Nov. 06, 2014

0

A lot of games use the shift key to keep character in place for range attacks. I would like to see this implemented here. This means that if I hold down the shift key and shoot an arrow somewhere, the archer stays put.