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Game comments and reviews
Jul. 21, 2010
This is a great Shump. Make more of these :)
Mar. 01, 2010
Enjoyable, I really liked your design on the characters. 4/5
Dec. 11, 2009
Any issues E-mail us at contact[at]hardcircle.com
Oct. 03, 2009
I had fun playing this, keep up the good work.
@Everyone: Thanks for all the comments and ratings. Everything you've mentioned will go into the pot when we sit down to brew up the sequel. However that will be while away as we are currently working on a brand new project. Stay Tuned, and Enjoy!!
Oct. 02, 2009
@AntiVirus: Thanks for you comments and suggestions. We will take those into consideration when we sit down to develop a possible sequel.
FIXED, I'll deal with mochi later. Will try to implement Kong's api again later..probably after prime time since mochi is going to be like this.
@Robodemon: We are working on the issue. It seems to be mochiad related... Bare with us please.
@Trollhorn: Thank you for your comment and rating. @vincentdesade: If we do a sequel we will make it a little harder, and expand on this concept. @GrimMephiston: Thanks for the comment, the sound bug should be fixed now.
@Dedwynde: I believe something is wrong on your end. Could be your PC? Because it runs perfectly smooth on the 4 PCs in the office and one of them is super old. =) @monster321: Thanks, maybe in the sequel we will add even more guns. @LobsterMonster: We are looking into this bug right now. Thanks.
@Wallace13: Thanks for your comment, and rating. Also thank you for catching that bug, we are getting on top of that so you can play more at work during your "BREAK" time.
@Dragon_of_Ra Thanks for your rating and helpful comment. We thought of achievements but as time was closing in on us we where not able to implement them. As for the speed, we had it jacked up and it was quite literally CRAZY TOWN! Maybe we should release a HYPER version for the hell of it.
@Savagehare99: Thanks for your rating and comment.
@deacon345: Thanks for your helpful comment. I had a nagging feeling that the text was spilling on to the screen a little to fast for human eyes to read and process.
@ElTitote: Thank you for your comment. As for the "azerty keyboard" control scheme, we did not make any plans to implement them into this game. However we are taking this into consideration for our future titles.
@MichaelR99: Thank you for your comment, rating, and adding our game to your favourites list. Enjoy!
@Stealthboy50: Thank your for the comment, and the rating.
@Ravenpt: Thanks for the comment. Would you mind sharing your suggestions for future improvements? I am all ears.
@zak1: If you could take a minute or two to enlighten us with the problems you had playing the game we can take those issues into account when we design future titles and or a sequel.
@celo753: Thank you for the comments, and the perfect score. If Valkyrie does good amongst the fans expect a sequel. @theba: Thanks for you comment. @Syurba: Thanks for your comment, and rating.
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