hammerclass's Comments

Game comments and reviews

Anti Terrorist Rush 2

Apr. 28, 2019

0

You have to click on the safes? No way. You put time and effort into building this and couldn't make it playable. Garbage.

Scream Collector

Sep. 30, 2017

1

The hammer is stuck.

Developer Reply

Yep, it sure is! Fix is on the way!

The earl octopusor

May. 27, 2016

2

Somehow the red jewel went missing. The other 5 are in place, but that doesn't get me my achievement, does it?

Developer Reply

The fish ate the red jewel -- you'll need to get it back!

Sentry Knight 2

Dec. 21, 2014

-1

The sliders on the power levels move. Why doesn't the game point that out a little more clearly? Anyway, pretty fun.

Sky Quest

Nov. 29, 2014

4

Yeah, the prices and money are way off balance here. Investing in the loot skills won't help you progress so there's no point since items in the shop are always out of reach. I like the game and even grinding isn't too bad, but developers who haven't learned those simple balances yet are worrisome.

The Wizard

Aug. 29, 2014

0

Yeah, the skeleton maze is wrong. I'd like to enjoy the game, not start over and over. Forget it.

StrikeForce Kitty

Jun. 27, 2014

2

Grindy.

Not so much a game, as an instruction manual for something I'm not sure I want to do. In 6, a tile that is a sawmill should not be counted as a forest that needs to be removed.

Panda's Bigger Adventure

Sep. 07, 2013

-6

The hat shooting bit is just awful. If there's a trick, it's not obvious. If there's no trick, it's poor design.

All That Matters

Jul. 27, 2013

0

I just like games that are easy and enjoyable to distract me for a while from daily stresses. This game starts like that, then adds exponential and unexpected challenge. While the music is pretty and the story is touching, overall the game itself is an exercise in frustration by the last stages.

Arkandian Revenant

Mar. 31, 2013

1

Hideous.

Super Duck Punch!

Mar. 30, 2013

-11

Which would I rather fight: one hundred rainbow spinner sized lags or one lagging rainbow spinner? Mmm... I'll just find another game.

Bubble Sky

Mar. 05, 2013

2

Terrible.

Musaic Box

Jan. 08, 2013

1

Pretty, but needlessly clunky. Quicker clicks, faster animations and less need for instruction. Why do these hidden item games all move so slowly? Ugh.

Takeover

Nov. 03, 2012

11

Units running away from a base they just over-took before making it theirs is inexcusable.

Knightmare Tower

Sep. 08, 2012

2

Music is great, the art is fantastic, upgrades are balanced pretty well. But the ending... it's just epic.

Little Cave Hero

Aug. 20, 2011

3

I like the game but running out of energy so easily and having to buy more is a pain. And if I forget to come back to play, has the developer really accomplished their goal?

Legend of Kalevala

Jul. 30, 2011

-1

The last boss is a bit too frustrating, relying on skill/speed when the rest of the game really didn't head in that direction. That incongruence really subtracts from the otherwise fine direction of the game. 3/5.

Penguin Overlords

Jul. 24, 2011

1

Needs a slightly better money magnet or money magnet upgrade. I couldn't enjoy watching the penguins I so proudly upgraded because I was concentrating on grabbing all the eggs. Otherwise, good job.

Castaway

Dec. 12, 2010

1

Advice for the beginner as well as the advanced player: save your game every 35-40 seconds. Otherwise you or your pet will die in a vainglorious attempt at leveling.