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Game comments and reviews
Apr. 28, 2019
You have to click on the safes? No way. You put time and effort into building this and couldn't make it playable. Garbage.
Sep. 30, 2017
The hammer is stuck.
Developer Reply
Yep, it sure is! Fix is on the way!
May. 27, 2016
Somehow the red jewel went missing. The other 5 are in place, but that doesn't get me my achievement, does it?
The fish ate the red jewel -- you'll need to get it back!
Dec. 21, 2014
The sliders on the power levels move. Why doesn't the game point that out a little more clearly? Anyway, pretty fun.
Nov. 29, 2014
Yeah, the prices and money are way off balance here. Investing in the loot skills won't help you progress so there's no point since items in the shop are always out of reach. I like the game and even grinding isn't too bad, but developers who haven't learned those simple balances yet are worrisome.
Aug. 29, 2014
Yeah, the skeleton maze is wrong. I'd like to enjoy the game, not start over and over. Forget it.
Jun. 27, 2014
Grindy.
Jun. 21, 2014
Not so much a game, as an instruction manual for something I'm not sure I want to do. In 6, a tile that is a sawmill should not be counted as a forest that needs to be removed.
Sep. 07, 2013
The hat shooting bit is just awful. If there's a trick, it's not obvious. If there's no trick, it's poor design.
Jul. 27, 2013
I just like games that are easy and enjoyable to distract me for a while from daily stresses. This game starts like that, then adds exponential and unexpected challenge. While the music is pretty and the story is touching, overall the game itself is an exercise in frustration by the last stages.
Mar. 31, 2013
Hideous.
Mar. 30, 2013
Which would I rather fight: one hundred rainbow spinner sized lags or one lagging rainbow spinner? Mmm... I'll just find another game.
Mar. 05, 2013
Terrible.
Jan. 08, 2013
Pretty, but needlessly clunky. Quicker clicks, faster animations and less need for instruction. Why do these hidden item games all move so slowly? Ugh.
Nov. 03, 2012
Units running away from a base they just over-took before making it theirs is inexcusable.
Sep. 08, 2012
Music is great, the art is fantastic, upgrades are balanced pretty well. But the ending... it's just epic.
Aug. 20, 2011
I like the game but running out of energy so easily and having to buy more is a pain. And if I forget to come back to play, has the developer really accomplished their goal?
Jul. 30, 2011
The last boss is a bit too frustrating, relying on skill/speed when the rest of the game really didn't head in that direction. That incongruence really subtracts from the otherwise fine direction of the game. 3/5.
Jul. 24, 2011
Needs a slightly better money magnet or money magnet upgrade. I couldn't enjoy watching the penguins I so proudly upgraded because I was concentrating on grabbing all the eggs. Otherwise, good job.
Dec. 12, 2010
Advice for the beginner as well as the advanced player: save your game every 35-40 seconds. Otherwise you or your pet will die in a vainglorious attempt at leveling.
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