haldegon's Comments

Game comments and reviews

Restricted Zone

Apr. 02, 2020

1

Why do you still get hit even if you're walking away once the zombie attacks? I shouldn't be hit if I'm so far away from it. Once it starts the wind up of it's attack you get hit. That's a problem. There are already ranged zombies...If you're away from the melee ones once their attack animation is done, you shouldn't be hit. Makes the football player ones a little OP.

GOSPACE

Apr. 01, 2020

0

Level 4 is a not good at all. 500 coins in 50 seconds is VERY hard to get done. I was going for the patience achievements but then said screw it when I went through the level like 20 times and even after upgrading other things it still took some time. Another 10 seconds longer on that would have been good.

Bit Blast

Feb. 05, 2018

0

Seems to be a glitch with the Rain Day Fund badge...I've beat the game and have 9000 pix on hand (I even got the Useless Badge upgrade) but the badge wasn't be awarded...

Monster Hordes

Aug. 01, 2017

0

Is it me or do the Priestess' attacks do nothing??

Computer Evolution

Feb. 28, 2017

3

The prestige system needs some work...A 0.1% increase for investors compared to how much you need just to get them is completely outrageous to the point that getting them is not even worth it right now...

Smash Car Clicker 2

Dec. 18, 2016

0

This game has SERIOUS lag issues that need to be addressed

Sky Quest

Dec. 08, 2016

5

Those triple shot eyes are BROKEN when there are like 20 of them on the screen! The abilities that can hit multiple enemies are so WEAK that you cant' take them out quickly enough. And you have NO invulnerability frames after taking a hit meaning you can get hit REPEATEDLY and when there's a wall of spike balls that come out just before they triple shot eyes...Well...That's just mean...

Frantic Planes 2

Dec. 07, 2016

2

The 3rd and 4th special powers are just bad...They don't seem to do much extra damage and are more of a distraction than a help...ESPECIALLY the big "Iron Man" that covers almost the whole screen... And is the health upgrade bugged or what? It doesn't seem to do anything that I can notice...

Idle-Tower

Dec. 05, 2016

3

I was going to give this a chance until I found that changing tabs pauses the game...I'g give a 0 if I could because that just POOR for an idle game...

Symphonic TD

Nov. 30, 2016

9

Bugged...Tutorial window will not close, no songs to choose.

Supply Chain Idle

Nov. 28, 2016

0

Not sure if it's my browser or some other glitch but the right click to have the store be able to connect to multiple buildings at a time doesn't work for me since it brings up the right click menu.

Developer Reply

Can you please pm us your browser and OS? So far we haven't found any browser which shows right click menu with our game, but we didn't test on all possible combinations. Thanks!

Flying Castle

Sep. 28, 2016

3

The game is pretty nice, main complaint is coin collecting. When you have to move away from the enemy's just to collect coins, that's a major flaw. You shouldn't have to be distracted by collecting coins while frantically trying to attack enemies but by not collecting them you can't upgrade and so you have harder time trying to frantically fight and collect in loop....

Idle Mine

Aug. 17, 2016

-6

An Idle game without an import/export system isn't that great...I haven't cleared my cache or history but my save is still gone somehow so I lost all my progress...

Crafting Idle Clicker

Aug. 16, 2016

1

Isn't this the exact same thing as Alchemy Idle Clicker pretty much...Just with crafting of items rather than making of potions?

Developer Reply

I would say the core mechanic is the same, but there are a couple of new features, most importantly server save, offline mode and an improved UI to avoid big lists. There are also Vendors, Achievements, a new Research mechanic, item names and a completely different production chain hierachry. Despite that I wasn't able to migrate the local savegames to the server-based ones, so I thought it's better to make a new game instead of having everyone to start from scratch.

Having set health that you can't increase is a bit annoying to go through especially with the difficulty of the final boss.

Petri Dish

Jul. 09, 2016

1

Tutorial needed. Once you start, there's nothing at all telling you what you're suppose to do...

Royal Heroes

Apr. 14, 2016

1

This game very much needs a fast forward button...

Spell idle 2

Mar. 31, 2016

-2

I have no idea what's going on here. Putting money into the skills to increase the "damage" doesn't seem to do anything at all. What is the point of damage. It doesn't appear to affect experience or anything so...Why?

The Perfect Tower

Mar. 27, 2016

3

I tried...I really did...I tried to give this build a chance but I just can't I can barely do ANYTHING anymore. I was having fun before, getting up to really high levels, seeing just how high I could go but now...I can't get anywhere. Enemies health gets too high too quick, bosses are almost impossible to take down without some luck. I'm stuck getting to around 50/60 every single time. The amount of starting resources only increases by a VERY small bit (my last time it only went up by 6...SIX!!) And because of the blueprint points now costing 100 special resources to make and the cost increase when using bluprint points, I just can't do it anymore. I am holding off on this game until this is fixed and balanced to actually not leave people stuck getting the same point for almost no reward...

The Perfect Tower

Mar. 26, 2016

4

Enemy health increases faster but you lower attack damage per level. Bosses immune to knockback and stun...Can barely get past bosses now. Is there a reason you're making the game harder and harder with these most recent updates???