guildys's Comments

Game comments and reviews

1

I've been missing all the way until now

Idle Sword 2

Jan. 02, 2017

0

never mind

Idle Sword 2

Jan. 02, 2017

0

real pause feature would be great: I would like to buff before going to battle

Idle Sword 2

Dec. 31, 2016

-1

Ascension lvl 4 > we need two different inventories one for consumables and one for equipments / Currently quick slot is not quick. It's only useful to have four more inventory slots. Could be good to add use on a/use on b/use on C / use on all

Turbo Town

Oct. 19, 2016

0

I would need a search tool to find my buildings + a recap of current production levels! :) That would make it soooooo good.

Developer Reply

Hmmm... We actually haven't gotten the search tool suggestion yet, that's an interesting one. The recap of current production levels one is the top request and I am going to see about getting that one in here soon. Thanks for the suggestions! :-)

Dangerous Adventure 2

Sep. 27, 2016

0

@Densh, beware of people unique talent within your team! For the spiders you need to climb with barbarian to have them half lived. + upgrade equipment and characters

Factory idle

Jun. 09, 2016

2

Good concept. Could be a VERY good game if improved. More ressources and equipement features, more factory space (at the moment it's just frustrating, not fun), blueprint mode as red legends suggests, aptitudes/specializations: could be mass-producing $$ or green-producing (bonus for efficiency and less waste) for instance, pollution measure (gaz, ressource extraction) etc etc. Also 21st century graphic design.

NYAN CAT

Apr. 01, 2016

0

And there I am an easter egg.

Kingdom Rush

Apr. 01, 2016

2

YEAH. hard badge finally. Took me five years.

-1

I suggest the following : let the player precisely target the monster to click. at the moment it's messy + put the abilities a few pix down, you cannot see the life bar of monsters that attack the lower line.

Developer Reply

Thank you for the feedback. Do you mean make the click boxes of the monsters more precise when they are overlapping?

-6

have countdown/timer for abilities please

Developer Reply

Thank you for the feedback. The abilities do have a mask that counts down while they are active, but some players have mentioned they can't see them. It's on our suggestion list to consider a different colour of indicator.

Project Restoration

Nov. 12, 2015

0

by the way guys there are no francs anymore since January 1st 1999. It's euro now. For a long time. And for a bunch of people.

Trinitas

Sep. 19, 2015

4

Entertaining but would need better balance. Once upgraded, you kill them all too easily

Sugar, sugar 3

Jun. 11, 2015

0

first levels are the same as the old ones. That's a shame. Should be only tutorial.

Obey the Game

Jun. 09, 2015

4

I feel some players have improved after several trials at reverse mode but personnally I only got worse. This game is a mind *ucker

Egg Knight

May. 28, 2015

0

what is the deep meaning of the distracting volley ball animation? :)

Sushi Catapult

May. 05, 2015

3

a bit too easy. Needs difficulty adjustments to make it right!

Into Space 2

Mar. 13, 2015

-1

In2 Space should have been the name of this game

Decision 3

Feb. 11, 2015

20

How come I'm so interested in shooting gasoline cans?

Picma - Picture Enigmas

Dec. 11, 2014

9

Hints are ... well super helpful, maybe just a little too much... Did you think about a small hint feature (only a square to give certainty?). What about a 'why don't you start here?' hint on included puzzles? Getting start is often a problem on 50x50 :)

Developer Reply

That's an interesting idea, we'll see if it's feasible.