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Game comments and reviews
Aug. 17, 2019
This game is underrated, it's grindy in a stress relieving way. I'd like it if each area had multiple hills or 'planes' in the distance where you could drag and drop your ducks, so it would be easier to feed a specific duck or check its stats while the others are on a different hill. Some way to unlock playing each minigame indiviudally to train would be nice too.
Sep. 05, 2018
Eh. It's always absolutely superfluous to add characters which automatically walk around a map to an idle game. It just feels so cheap and tacky every time.
Jul. 19, 2018
I lost my save about two days ago, and since I started replaying, I keep getting so many reward chests every time I reload to hometown. Up to at least 11 I think.
May. 16, 2018
Err. Do I really have to enable third party cookies from literally every seedy website just to save this game -.-
Developer Reply
Only if youve got saving problems. And if you research deeper you can probably just set it for Kong. Or, wait a little bit, Cloud Saves coming soon.
Nov. 20, 2017
I'd rather the game just kept the upgrades simple. This isn't pokemon, does every RPG need damage-reflect and lifesteal or whatever?
Nov. 10, 2017
just started replaying it since I cleared my cookies, and it feels much better. The heart columns, which I'm fairly certain are an addition, are totally great, and much easier to logic with than the heart tiles.
cool :) I'm hoping they introduce the idea better
Nov. 08, 2017
Not very good. To be honest, you made it... too easy. So collecting extra food seems pointless since your crew doesn't share it. You just have a bunch of people who only seem to give you stuff.
Jun. 12, 2017
The click only trials are broken, you get them whether or not you buy other buildings... and the earn gold from buildings achievement is way too much late game, like your at ai when you need ak, after waiting hours. And the earn gold ones are conversely, too easy, only taking 10 or so monsters to complete.
Jun. 08, 2017
I keep getting the error that it failed to authenticate my credentials when I try to click start... is my username a duplicate? I don't get it.
Mar. 17, 2017
I think the game-authour's a little unaware he added a "minimum drop height" mechanic to his abilities, meaning you can't use them early game, but still get the penalty of the new balanacing. I'm not actually sure what to do, if improve my tubes, I'll probably get stuck (and won't be able to reset with 0 meta-energy).
What do you mean with the "minimum drop height"? Abilities are usable from the 1st improve, activation height is total height traveled down by the ball, not your tube height (so if you have tube of height 500 and activation height is 7000, then you need 14 full ball jumps to activate ability). We'll re-verify the balance with different play styles, but you probably shouldn't get stuck even if you don't play optimally.
Feb. 09, 2017
This game is very linear and boring.
Jun. 22, 2016
Fun but the fact that hold the mouse down on a shop button for too long counts as buying is really annoying. It should only buy for a click event, not a mousedown event tbh.
Mar. 12, 2016
Level 12, 2 stars : 5 beasts, 5 sorrows, 5 slicers
Mar. 05, 2016
It's probably the only half decent pokeclone on kongregate. I gave it 4 since I lost progress due to a weird glitch.
Feb. 24, 2016
I can't seem to get any of the real life day medals. Also, if you hold left and right at the same time you veer left.
Feb. 11, 2016
I normally like pixel art but that nitroid pixel art style this game uses is repulsive to look at.
Feb. 07, 2016
Apart from the stupid events feature, my main problem is the stupid fact that one kind of the same forged good is worth more than another kind based purely on what material is switched in. It makes me want to wait for a fire so I can turn all my rock into boots, then switch to silver to sell them all.
Jan. 31, 2016
The 999,999 money cap is really unfair. I lost probably at least 100,000 thanks to that.
Jan. 30, 2016
What were the idiot developers thinking when after your first battle they drag you into a stupid tutorial on boring crafting and farming mechanics. It makes me drop the game very quickly.
Jul. 24, 2015
Gave up after thirty seconds. Hard to make out the interace. Confusing basic game mechanics. Seems like you can get stuck too.
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