Search for your favorite games...
Game comments and reviews
Jan. 30, 2014
AD turning works a lot better, thanks!
Jan. 29, 2014
Hard, but great
Jan. 28, 2014
Nice! And very polished for a GiTD entry.
Jan. 21, 2014
Development of Survival Idle is currently on hold. If you're getting a black screen and nothing is happening, try refreshing. The issue results from a random conflict with the game timer.
Dec. 24, 2013
The issue with the game not loading for some people is being investigated. For the moment, try a Ctrl+F5 refresh.
Dec. 23, 2013
Currently looking into the issue where the game won't start for some people. If this is affecting you, please provide details such as browser and flash player version and any other specifics so that we can fix this as quickly as possible. Thanks.
Dec. 22, 2013
If you encounter any bugs or anything unexpected, please notify Hokage or me and I'll do my best to fix them ASAP.
Sep. 12, 2013
Congrats on winning GITD 35!
Jul. 06, 2013
Updated to fix the Options screen to Inventory screen glitch. Read more in the updates section.
Apr. 08, 2013
A cool concept, but it is limited by the platform. This would be a lot more suited to console play, with players able to each use their own controller. The problem with a single keyboard is, unless you have a very good one, it can't really detect all of the key presses going on at once, and of course, it's hard to fit 5 hands. But great idea. I'm sure I'd be having more fun with a few friends beside me.
Developer Reply
Take it from me (I tested this game with 4 other people) -- This game is a LOT more fun when you play it with friends, or just other people :)
Mar. 23, 2013
The game seems to be a tad on the laggy side, even with the quality on low. And just then, while I was fighting 10 hydra and died, when I pressed space to revive, the game froze and now all I can see is an exclamation mark in the middle of the screen.
Mar. 11, 2013
It is possible to go straight to the final boss (up the stairs) without doing anything on the first level. This is not advisable, as the first level gives you better weapons to aid in the boss battle. (Press action on the unlocked door to open it, inside is a chest, containing a key. Use this to open a locked door etc.)
Mar. 06, 2013
Very SuperMeatBoy-ish vibe, which is a god thing. Great work. However, my game seems to be looping on the second cutscene (with the key)
i found it too,:( i dont know how to fix that
Feb. 25, 2013
Short but entertaining and definitely different. Nice work on your first game guys!
Jan. 25, 2013
Made in 10 days for GiTD#28: http://www.kongregate.com/forums/4-game-programming/topics/317085-gitd-28-entries-and-discussion
Jan. 02, 2013
If you encounter any errors, bugs or otherwise unexpected events. Please report them to me so that they can be fixed.
Jun. 28, 2012
My name is too long . You have been defeated.
This is just curveball. Which I believe you did not make.
May. 05, 2012
As this game is still in progress, please suggest things you would like me to add to the game and I will do my best to. Also, if you encounter any bugs, I would appreciate it if you inform me -Thanks
May. 03, 2011
I got a turtle stuck between the roof and a launcher. My combo isn't ending so I can't do anything.
Log in to access your games, badges, and more. Create an account to track your progress, earn badges, and join the community.
Use at least 10 characters with a mix of uppercase, lowercase, & numbers
Please check your email to verify your account. You'll need to verify your email before logging in.