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Game comments and reviews
Oct. 24, 2017
I like the new UI improvements. Being able to change the pumpkin by clicking instead of having to drag it makes the game play better
Holy mother of god, why does almost every recipe require millions and millions of white ink per second at the most basic level?
Oct. 19, 2017
It would be really handy if you could hover over a symbol and a message would appear that reminds you what that symbol means. I'm on level 46 and there's a crown again, and I'm PRETTY sure it means the longest string is 6, but I don't know if I'm right or not
Oct. 01, 2017
Sometimes I couldn't really tell if the difference was on the picture or dirt on my screen
Sep. 21, 2017
A lot of the blame rests on the civic and traffic engineers who designed the light system
Sep. 04, 2017
Meh. Loads for way too long, at least on my lame connection. Way too many words to start out with. It's a bit too large for the window on my screen, so I had to scroll it up to see some of the controls. It's billed as a racing game, but it appears to be a visual novel, or at least the racing part was incredibly basic so far, and I was more interested in a racing game than a visual novel
Developer Reply
Hi! Unfortunately we have to pay the toll for high res artworks. The build is around 42mb, which can understandably be frustrating to load on slow connections. For the window, did you try putting it into cinematic mode? Regarding the gameplay you are right: it's a racing/visual novel mix. However, for the fans of action, we are moving the first track before the first event, and providing a way to skip the story. Would that improve your experience?
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