ekimekim's Comments

Game comments and reviews

Fixation

May. 06, 2012

-15

No quality option and excessive lag made game unplayable. But then, I was running under linux (crappy flash support) on an old eeePC (crappy hardware)

I Am An Insane Rogue AI

Apr. 04, 2012

3

Good but too easy. And I was playing full pacifist.

Am I the only one that keeps getting owned by assasins? Anyway, great game, a solid TD like I haven't seen in a while.

0

I carved out a permanent new home for humanity in cells - the creep is defeated and now held in check by 3 blasters, while 12.9 energy/sec is available to all. Sorry, but it kinda ruined the game to have to fly away from that. I roleplay too much. 5/5 because it's still awesome.

MegaDrill

Feb. 14, 2010

0

Maxed out everything and couldn't reach 2600ft due to pressure...wtf? Trophy is impossible.

UPGRADE COMPLETE!

Nov. 22, 2009

0

A unique take on a classic flash game genre, filled with the dry humour and wit we have come to expect from Armor Games...UPGRADE COMPLETE! is an excellent game which I highly reccomend. 5/5.

Z-Rox

Nov. 21, 2009

0

Very hard. Stuck on 62 for now. Most annoying part is the people in the comments who insist on posting the answers. I love this, I love the concept and so well done too. Hint: If it's particularly small, just zoom in.

Demolition City 2

Nov. 21, 2009

0

I finally got a level I was trying for ages, and so I hit retry (knowing it wouldn't move my bombs) to see it again. It did something different and didn't pass. It didn't pass the next 10 times either. Congratulations on your non-deterministic physics engine. Was enjoying it up until then, so 2/5.

Tower of Greed

Nov. 21, 2009

0

Transitions between pre-made level segements were smooth, I like it. Hard though, especially the enemies.

Can't get past the 2nd level...I think because I keep trying mathematical things like "hyperbola" or "dodecagon"

Picma

Oct. 21, 2009

0

Sorry, didn't understand and got a bit angry. Won't happen again.

Picma

Oct. 19, 2009

0

Found a viable solution to lvl 8, it didn't recognise it: 10101 01000 00101 00000 10100 Nice concept but needs to be coded better.

Toss the Turtle

Sep. 19, 2009

0

I have a complaint about this game. The complaint is, I was supposed to do stuff today! 5/5

Cargo Bridge

Sep. 18, 2009

0

Loving it so far, not noticing too many problems with graphics yet but I'm only at lvl 7 or so. Anyways, a few suggestions: Some way to move a junction and let all struts attached change to fit - too many times I had to reuild from scratch because I was on JUST too high a slope. Also, a Speed Up option for testing - because I don't want to wait for 5 boxes to crawl up the hill one at a time before they even get to the bridge I want to test.

Phage Wars 2

Aug. 09, 2009

0

Great game, loved first set or two, but it got too easy around the time the REP cells arrived. the AI didn't seem to be nearly as hard after that.