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Game comments and reviews
Jun. 23, 2013
Nice: I've just kind of been going along, getting the victories as they show up, and I already got the zombie-cure. One of my guys gets bitten a while later, and instead of injecting him with the cure, we shoot him in 'the middle of the fort.' No wonder we got -5 happiness, morons...
Sep. 02, 2012
I can't seem to get this game to work on either chrome or firefox. Dunno why, but it LOOKS like a cool game....
Jul. 12, 2012
Whenever I change the screen (including opening up containers and opening my inventory), the game stops going for between ten and thirty seconds. As far as I can tell, this is caused solely by the fact that the game saves your inventory EVERY time anything changes in the slightest. I do not have a very large inventory, and this didn't happen last time I played this game. This, along with the "Unable to rescue fallen companions" bug, suggests that a recent patch completely bugged out the game. Hopefully this gets fixed. Aside from these two bugs, I must say, thanks for all the great games, Con Artist!
May. 19, 2012
Not a bad game, but the ending sequence (50% boss Health) ran super slow. No graphics settings meant I just have to grin and bear it, which is annoying. Without the lag, I gave it a 4/5. With it, I'm going to go for a 3/5.
Apr. 11, 2012
Get off ma road!
Jan. 05, 2012
I'm so small! (Buys gardener) Holy crap, I'm huge!!
Dec. 26, 2011
Well, Demon boys and girls, what have we learned this year? That's right. When Christmas rolls around, just give Santa your money before he and his mutated elves wipe the floor with you.
Aug. 28, 2011
At first I got a black screen on both chrome and firefox, had to use IE, though it eventually fixed itself and now I'm on firefox. Also, for whatever reason, whenever battles occur, CPU usage shoots up from between 30-50 all the way to 98-100.
Aug. 17, 2011
After all enemies are dead, can the mission please end instead of dragging on because all but one grunt was killed? Seriously, on level three I was stuck waiting five minutes while my grunt was wandering around punching buildings to death.
Jul. 15, 2011
My father/uncle/brother/box is sleeping you say? Why, all you have to do is shoddily arrange some wooden sticks and use them to knock/pull/push him down a long fall! That is sure to wake him up! My personal favorite is sneakily tying a rope to his mouth and then using a mulcher to pull the rope, and him, till he wakes up!
Jun. 25, 2011
lol at the Planet-Crusher giving you 666 destruction points.
Jun. 14, 2011
Is it just me, or when you drive sideways, does it look like the ?truck? is masturbating?
May. 21, 2011
That ought ta teach you, alien scum! Even our MAILMEN are militarized!! 5/5
Mar. 26, 2011
These people... Secret Cult Leader-CEO, General, Commissioner and Minister Closet Pervert- CEO, General, Commissioner, Minister Why are the higher-ups all creeps?!
Mar. 20, 2011
Now I know why the cut the robot apart! Ungrateful wretch.
Oct. 30, 2010
It is unfortunate that Evil has overall weaker units than Good. Evil's Supercreeps are better in the end, but without large amounts of money, this means nothing to the player. Also, the Mage and Lich are better than the Knight and Fallen, due to the fact that, with your creeps in front of you, you can do massive damage and not take a single hit.
Oct. 22, 2010
I find it amusing that the same turrets I use to destroy enemy ships I can also use to damage (not rip apart) flying enemies. So realistic.
Oct. 03, 2010
Congrats! You caught a known criminal, so the police gave you some video games! Gee, I wish *I* were payed in Video Games!
Sep. 29, 2010
Ah. I thought that was civvies who were just dead. Makes more sense now, thanks.
Sep. 28, 2010
I love this game (and zombies in general), and but I would like some way to decide how many people have guns and how accurate they are (a la Zombie Outbreak Simulator. That way, I could get my three squads together, have thirty civvies around me with 100% accuracy and watch the kill count stack up. Also, in Survival, a kill count in-game would be great.
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