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Game comments and reviews
Jan. 17, 2009
From a game design perspective, this game sucks. No offence, but I've done every shadow-runner quest I can, and still am not at the highest level with them. That means, to get the last quest, I would have to grind for, in all likelyhood, a few hours.
Jul. 19, 2008
poison = instant death. The only way to stop it, it seems, is to find a potion that cures it.
Jul. 11, 2008
Good idea. Bad execution. The bosses should have a break between them: spent all that time on level 8 because I died a few times on the boss.
Jul. 05, 2008
While this deserves a 3 or 4, I gave it a one. The reason was: I don't think Armor Games deserves prize money from a game which was pretty much the same as a game they already made. The two player was new, was a bomber, but all other changes were superficial and image based.
Jul. 04, 2008
My greatest complaint with this game is that once you have pure mastery, you never need combos again. I would like to have seen 7+ towers get special combos (such as orange + purple can 'drain armor' or a red + green poisons with the stun) yah, aside from that pretty good. 4/5
Jun. 18, 2008
This is really weird. I can't type while in the game, so I can't move. Something with my keyboard?
May. 31, 2008
Don't know if this is the badges being REALLY laggy, but didn't get the hard badge yet, after 2ish minutes after beating lvl 9 on medium.
May. 20, 2008
Dangit. On the 12 level glitched, have to restart all over again.
May. 09, 2008
While this game was ok, the fact that your duplicates end up making mistakes on their own is incredibly annoying. Without altering anything, I can lose a game
Apr. 27, 2008
I am become a rhythm prodigy, shatterer of worlds
Apr. 25, 2008
I use mac OSX. As soon as I start, flash of diablo II like control, then a spinning sword. Nothing else.
Apr. 23, 2008
not a disagreement with this game, but that medium badge should reasonably be hard. I mean, the shift title badge takes at most 5 minutes, and is the same point value, while this takes over an hour, and requires vigilance to ensure you don't die.
Apr. 20, 2008
People say the cc is a lie because the game tells them to. Geez.
Apr. 12, 2008
glitch found! If you click on your char. menu while in combat and go back, you're opponent's weapon starts to switch between other weapons.
I swear, the zombies in coronia do not drop the key 20% of the time. I've killed 50ish, with no key.
wah?!?! Where is zombie dragon!
Apr. 06, 2008
While I was impressed overall by the game-play, there were numerous buggy things, or logical errors. If you have a healing effect active and win the game, the effect takes place even though it no longer matters. While it may just be the RNG, I had instances of 95% accurate attacks missing three times in a row. Not dodged, just miss. Logic error?
Mar. 27, 2008
I had, like, 200 kills when I suddenly went to the trainer. GRRR
Mar. 26, 2008
Aside from the item restrictions, this is a very good game. I know why balancewise, but it was really annoying to not be able to use some of my cards under any condition
Feb. 24, 2008
Enemies sucked into singularity implosions on levels where you need to kill them still count as kills... right?
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